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RUST ANALYTICS
LIVE84,652PLY11,781SRV
QUOTE 71.166.51.3:28015 Online checked 12m ago

Terc's Rust Staging Server

Players · last
0/ 10
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,986
top 71%
Rank · 7d ago
#15,603
383 places down
Last wipe
5d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
3 Oct 2026
no hostname published

Players

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct7 Oct9 Oct11 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 15:46 UTC5d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 411 on average450/550+25+6.0%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 363 on average440/500+73+19.8%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 348 on average279/300−93−25.0%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 338 on average417/450+51+13.9%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 300 on average73/250−29−28.4%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 284 on average336/425+13+4.1%

Quick answers

from the figures on this page

Server Rules

How is Terc's Rust Staging Server configured in terms of rules and settings?

The name of Terc's Rust Staging Server carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. VAC is active.

Which map is played on Terc's Rust Staging Server?

Terc's Rust Staging Server uses a procedural map, which the game generates.

Population

Where does Terc's Rust Staging Server sit in the rankings?

For the last seven days, Terc's Rust Staging Server holds rank #15,986 on player hours, in the top 71% of all ranked servers.

How many players does Terc's Rust Staging Server have?

On Terc's Rust Staging Server, 0 players are in now, out of 10 slots. Average players over the last seven days: 0.

Wipe Frequency

What happens on wipe day at Terc's Rust Staging Server?

The average peak across its recent wipes is 0 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.

How often does Terc's Rust Staging Server wipe?

The record holds too few of Terc's Rust Staging Server's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 5 days 3 hours.

Server Info

Where can Terc's Rust Staging Server be found?

No region is published by Terc's Rust Staging Server. Rust Analytics reports the location a server claims, not the machine's actual location. 71.166.51.3:28015 is its address.

What Rust version is Terc's Rust Staging Server running?

Rust network protocol 2634 and build 167268 on Linux is what Terc's Rust Staging Server runs. Joining requires the same protocol on your game, which Steam updates.

Is Terc's Rust Staging Server up, and how consistent is its uptime?

The server is live: Terc's Rust Staging Server is online. The last 7 full days give 82% uptime, 138 hours on out of 168. First sighting by Rust Analytics: 3 October 2026.

Server Tags

How should you interpret the tags on Terc's Rust Staging Server?

These tags are published by Terc's Rust Staging Server and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167268 (Build): Build 167268; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does Terc's Rust Staging Server show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature Terc's Rust Staging Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How to Join

What steps do I take to join Terc's Rust Staging Server?

Type client.connect 71.166.51.3:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167268,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Slot count: 10.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs167268
Build Build 167268.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.