Terc's Vanilla Staging Test
Key statistics
the figures behind the quote- Players now
- 0/ 5 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #14,587 top 66%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 6d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 8 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 564/600 | ▲+13+2.4% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 343 on average | 438/475 | ▼−29−6.2% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 334 on average | 161/200 | ▼−41−20.2% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 325 on average | 346/375 | ▼−82−19.1% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 50/250 | ▼−30−37.8% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 275 on average | 342/400 | ▲+26+8.1% |
Quick answers
from the figures on this pageRules & Settings
How is Terc's Vanilla Staging Test configured in terms of rules and settings?
No gather rate appears in the name of Terc's Vanilla Staging Test. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
Which map is played on Terc's Vanilla Staging Test?
Terc's Vanilla Staging Test uses a procedural map, which the game generates.
Activity
What is the rank of Terc's Vanilla Staging Test?
For the last seven days, Terc's Vanilla Staging Test holds rank #14,587 on player hours, in the top 66% of all ranked servers.
How full is Terc's Vanilla Staging Test?
At present, Terc's Vanilla Staging Test is offline; the last sighting was 6 days 1 hours ago. The mean over the last seven days is 0 players, reaching 1 at its highest.
Wipe Schedule
On what cycle does Terc's Vanilla Staging Test wipe?
There are too few wipes on record for Terc's Vanilla Staging Test to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 6 days 3 hours.
Server Details
What is the server location for Terc's Vanilla Staging Test?
There is no region published for Terc's Vanilla Staging Test. Rust Analytics reports the location a server claims, not the machine's actual location. 71.166.51.3:28215 is its address.
What Rust version is Terc's Vanilla Staging Test running?
Rust network protocol 2634 and build 167268 on Linux is what Terc's Vanilla Staging Test runs. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of Terc's Vanilla Staging Test?
No response from Terc's Vanilla Staging Test. It was last seen 6 days 1 hours ago. 5 full days have passed with 0% uptime, 0 of 120 hours. 8 October 2026 is when Rust Analytics first saw it.
Server Tags
What is the meaning of the tags on Terc's Vanilla Staging Test?
Published by Terc's Vanilla Staging Test for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): Slot count: 5; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167268 (Build): It runs build 167268; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does Terc's Vanilla Staging Test show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature Terc's Vanilla Staging Test: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Connection
How can I connect to Terc's Vanilla Staging Test?
Type client.connect 71.166.51.3:28215 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp5,ptrak,$r?,v2634,gmrust,cs167268,ts8
Game
gmrust
mp5
ts8
v2634
cs167268
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.