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RUST ANALYTICS
LIVE71,374PLY11,616SRV
QUOTE 71.168.236.93:28020 Offline checked 6d ago

A Rust Server (Not Staging)

Players · last
0/ 40
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 40
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,919
top 72%
Rank · 7d ago
#16,709
790 places up
Last wipe
9d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
28 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep1 Oct4 Oct8 Oct11 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 02:30 UTC9d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average563/575+3+0.5%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 347 on average364/375−26−6.8%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average151/200+18+13.6%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 327 on average327/325−69−17.5%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average46/250−15−24.8%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 277 on average307/375+29+10.4%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on A Rust Server (Not Staging)?

No gather rate appears in the name of A Rust Server (Not Staging). Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

What is the current map on A Rust Server (Not Staging)?

The game generates the procedural map on A Rust Server (Not Staging).

Population

What position does A Rust Server (Not Staging) hold in the server rankings?

In the top 72% of all ranked servers, A Rust Server (Not Staging) is #15,919 on player hours over the last seven days.

What is the population on A Rust Server (Not Staging)?

At present, A Rust Server (Not Staging) is offline; the last sighting was 6 days 13 hours ago. Average players over the last seven days: 0.

Wipe Schedule

What can you expect on wipe day for A Rust Server (Not Staging)?

The average peak across its recent wipes is 0 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.

When does A Rust Server (Not Staging) schedule its wipes?

No rhythm can be told for A Rust Server (Not Staging) yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 9 days 11 hours.

Server Info

What is the location of A Rust Server (Not Staging)?

No region is published by A Rust Server (Not Staging). The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 71.168.236.93:28020.

A Rust Server (Not Staging) runs which version of Rust?

The build is Rust network protocol 2634 and build 166652 on Linux, running on A Rust Server (Not Staging). Joining requires the same protocol on your game, which Steam updates.

Is A Rust Server (Not Staging) up, and how consistent is its uptime?

A Rust Server (Not Staging) is down. The last time we saw it was 6 days 13 hours ago. The last 7 full days give 14% uptime, 24 hours on out of 168. 28 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

What is the meaning of the tags on A Rust Server (Not Staging)?

Published by A Rust Server (Not Staging) for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): It runs build 166652; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does A Rust Server (Not Staging) show up in Rust Analytics lists and filters?

These Rust Analytics lists include A Rust Server (Not Staging): Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What is the process to join A Rust Server (Not Staging)?

The console route: start Rust, press F1, enter client.connect 71.168.236.93:28020. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp40
Max players Capacity: 40 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs166652
Build It runs build 166652.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.