WindowsGSM - Server #1
Key statistics
the figures behind the quote- Players now
- 1/ 50 2% full
- Change · 24h
- ▼−2 −61.3% from 3
- 7-day average
- 2 peak 3
- Rank
- #9,380 top 42%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 4h ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 6 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 15 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 3 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 42% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 389 on average | 497/525 | ▼−60−10.8% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 326 on average | 285/325 | ▼−76−21.1% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 323 on average | 122/200 | ▼−34−21.7% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 309 on average | 333/375 | ▲+8+2.4% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average | 66/250 | ▲+19+39.9% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 265 on average | 245/300 | ▼−63−20.4% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on WindowsGSM - Server #1?
The name of WindowsGSM - Server #1 carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
Which map is played on WindowsGSM - Server #1?
The game generates the procedural map on WindowsGSM - Server #1.
Population
Where does WindowsGSM - Server #1 sit in the rankings?
For the last seven days, WindowsGSM - Server #1 holds rank #9,380 on player hours, in the top 42% of all ranked servers.
What is the population on WindowsGSM - Server #1?
At present, WindowsGSM - Server #1 is offline; the last sighting was 2 hours ago. Average players over seven days: 2; peak: 3. At 09:00 UTC in the last 48 hours, it averaged 3 players, the busiest hour.
Wipe Schedule
On what cycle does WindowsGSM - Server #1 wipe?
No rhythm can be told for WindowsGSM - Server #1 yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 4 hours.
Server Overview
What is the location of WindowsGSM - Server #1?
No region is published by WindowsGSM - Server #1. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 72.11.42.148:28015 is its address.
WindowsGSM - Server #1 is on which Rust version?
Rust network protocol 2634 and build 167781 on Windows is what WindowsGSM - Server #1 runs. The protocol has to match for you to join, and Steam applies that update.
How reliable is WindowsGSM - Server #1 and is it currently online?
No response from WindowsGSM - Server #1. It was last seen 2 hours ago. The earliest Rust Analytics saw it was 15 October 2026.
Server Tags
What is the meaning of the tags on WindowsGSM - Server #1?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): It runs build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent, which WindowsGSM - Server #1 publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does WindowsGSM - Server #1 show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature WindowsGSM - Server #1: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
Joining the Server
What is the process to join WindowsGSM - Server #1?
Type client.connect 72.11.42.148:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp50
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.