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RUST ANALYTICS
LIVE91,719PLY11,667SRV
QUOTE 72.225.139.233:11300 Offline checked 1d ago

SIPLAB-Rust-fixed

Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,836
top 72%
Rank · 7d ago
–
not ranked a week ago
Last wipe
1d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
14 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 387 on average479/525−68−12.4%
2Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 322 on average173/200−35−16.8%
3Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 321 on average340/375−88−20.5%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 306 on average320/350−90−22.0%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 281 on average1059/1075+1015+2297.7%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 262 on average270/325−82−23.4%

Quick answers

from the figures on this page

Rules & Settings

How is SIPLAB-Rust-fixed configured in terms of rules and settings?

No gather rate is given in the name of SIPLAB-Rust-fixed. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on SIPLAB-Rust-fixed?

A procedural map runs on SIPLAB-Rust-fixed, created by the game.

Population

Where does SIPLAB-Rust-fixed sit in the rankings?

In the top 72% of all ranked servers, SIPLAB-Rust-fixed is #15,836 on player hours over the last seven days.

How many players does SIPLAB-Rust-fixed have?

Right now, SIPLAB-Rust-fixed is offline; the last sighting was 25 hours ago. Average players over the last seven days: 0.

Wipe Frequency

How often does SIPLAB-Rust-fixed wipe?

The record holds too few of SIPLAB-Rust-fixed's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 25 hours.

Server Info

Where can SIPLAB-Rust-fixed be found?

There is no region published for SIPLAB-Rust-fixed. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 72.225.139.233:11300 is its address.

SIPLAB-Rust-fixed is on which Rust version?

The version in use at SIPLAB-Rust-fixed: Rust network protocol 2634 and build 167781, on Linux. The protocol has to match for you to join, and Steam applies that update.

Is SIPLAB-Rust-fixed up, and how consistent is its uptime?

No response from SIPLAB-Rust-fixed. It was last seen 25 hours ago. 14 October 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on SIPLAB-Rust-fixed?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set, which SIPLAB-Rust-fixed publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

SIPLAB-Rust-fixed appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, SIPLAB-Rust-fixed matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

How to Join

What steps do I take to join SIPLAB-Rust-fixed?

The console route: start Rust, press F1, enter client.connect 72.225.139.233:11300. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players It holds 10 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build It runs build 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.