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RUST ANALYTICS
LIVE75,654PLY11,653SRV
QUOTE 72.34.60.40:29015 Online NA checked 11m ago

PRIVATE

weekly wipes moddedoxide
Players · last
0/ 10
+024h
0% full
7-day avg 0 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 2
Rank
#11,350
top 51% · #1350 in NA
Rank · 7d ago
#14,036
2686 places up
Last wipe
7d ago
weekly schedule
Next wipe
6d 8h
Tue 20 Oct, 23:17 UTC
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
3
player hours, last seven days
Map
4500
Custom Map · seed 1337
First seen
22 Sep 2026
no hostname published

Players

AveragePeak
0123415:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

05010015020015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep26 Sep1 Oct5 Oct10 Oct14 Oct

Top 51% of all ranked servers, top 73% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeTuesday 20 October, 23:17 UTCin 6d 8h

Its weekly schedule tag · low confidence

usual gap
2.8 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
0%
else halves by day 4

Coming wipes

  1. 6d 8hTue 20 Oct, 23:17 UTC
  2. 13d 8hTue 27 Oct, 23:17 UTC
  3. 20d 8hTue 3 Nov, 23:17 UTC
  4. 22d 4hThu 5 Nov, 19:00 UTCFW
  5. 27d 8hTue 10 Nov, 23:17 UTC
  6. 34d 8hTue 17 Nov, 23:17 UTC
  7. 41d 8hTue 24 Nov, 23:17 UTC

The first 48 hours of its last wipes

Tue 6 OctFri 2 OctThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 23:17 UTC7d ago 1 – running 0
Fri 2 Oct, 08:52 UTC12d ago 0 – 4.6 days 0
Thu 24 Sep, 05:25 UTC20d ago 1 halved by day 4 8.1 days 0
Wed 23 Sep, 03:09 UTC21d ago 1 – 1.1 days 0
Tue 22 Sep, 09:14 UTC22d ago 1 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average9/100+2+33.3%
2Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 16 on average3/150−6−65.0%
3Legionnaire Gaming Test ServerNA · groups of 8+ · weekly · 1 on average1/200+0+0.0%
4Rusty CageNA · groups of 10+ · weekly · 1 on average0/50+0
5Rustoria.co - US MainNA · groups of 16+ · weekly · 223 on average22/250−23−50.9%
6Rusty Moose |US Main|NA · groups of 12+ · weekly · 220 on average17/250−16−49.0%

Quick answers

from the figures on this page

Map and Rules

How is PRIVATE configured in terms of rules and settings?

The name of PRIVATE carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on PRIVATE?

A procedural map of size 4,500 with seed 1337 runs on PRIVATE, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page. The name of the map reads: Custom Map.

Activity

What position does PRIVATE hold in the server rankings?

In the top 51% of all ranked servers, PRIVATE is #11,350 on player hours over the last seven days and #1,350 in North America.

How full is PRIVATE?

0 of 10 slots on PRIVATE are filled at the moment. The seven-day average is 0 players, with a peak of 2.

Wipe Frequency

How does PRIVATE handle wipe day?

An average of 1 players marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. If it did not hold, by day 4 the crowd dropped below half.

When does PRIVATE schedule its wipes?

Its tag guides the prediction, as PRIVATE has too few wipes on record to confirm its schedule. On Tuesday 20 October at 23:17 UTC the next wipe is due. 7 days 15 hours ago the current world was created. Weekly wipes are what its tags advertise.

Server Info

Where can PRIVATE be found?

With the NA tag, PRIVATE lists itself in North America. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 72.34.60.40:29015.

What is the performance like on PRIVATE?

Average server fps for the last 48 hours is 83; the floor was 42. The entity count reached 39,118, covering buildings, deployables and all else in the world. The memory ceiling reached 4,375 MB. Low fps and growing entities are the source of felt lag.

PRIVATE is on which Rust version?

The version in use at PRIVATE: Rust network protocol 2634 and build 166652, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.

Is PRIVATE up, and how consistent is its uptime?

Online at this moment: PRIVATE. Its own uptime figure dates the last restart to roughly 4 days 15 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. 22 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

What is the meaning of the tags on PRIVATE?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): It holds 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): Build 166652; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^w (Weekly): Wipes land every week; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; NA (North America): The browser places this server in North America, which PRIVATE publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature PRIVATE?

On Rust Analytics, PRIVATE matches these lists: Modded Rust servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.

Connection

How can I connect to PRIVATE?

The console route: start Rust, press F1, enter client.connect 72.34.60.40:29015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^w,NA,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players It holds 10 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166652
Build Build 166652.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Wipe schedule

^w
Weekly Wipes land every week.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Region

NA
North America The browser places this server in North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.