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RUST ANALYTICS
LIVE81,537PLY11,727SRV
QUOTE 72.56.50.243:28015 Offline checked 28d ago

My Local Server

Players · last
0/ 5
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 5
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,464
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
40d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average474/550+87+22.6%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 339 on average440/475+51+13.2%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 331 on average272/275−22−7.4%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 320 on average283/450−85−23.2%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 297 on average48/250−23−32.6%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average347/450+50+16.9%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on My Local Server?

No gather rate is given in the name of My Local Server. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is disabled.

Which map is played on My Local Server?

My Local Server uses a procedural map, which the game generates.

Player Count

What position does My Local Server hold in the server rankings?

For the last seven days, My Local Server holds rank #15,464 on player hours, in the top – of all ranked servers.

What is the population on My Local Server?

At present, My Local Server is offline; the last sighting was 28 days 21 hours ago.

Wipe Frequency

On what cycle does My Local Server wipe?

No rhythm can be told for My Local Server yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 40 days 23 hours ago the current world was created.

Server Info

What is the location of My Local Server?

There is no region published for My Local Server. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 72.56.50.243:28015.

My Local Server is on which Rust version?

The version in use at My Local Server: Rust network protocol 2633 and build 163794, on Windows. The protocol has to match for you to join, and Steam applies that update.

How reliable is My Local Server and is it currently online?

Offline at this moment: My Local Server. Last seen 28 days 21 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 13 September 2026.

Server Tags

What is the meaning of the tags on My Local Server?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): To join, your game needs protocol 2633; cs163794 (Build): Build 163794; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set, which My Local Server publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does My Local Server show up in Rust Analytics lists and filters?

On Rust Analytics, My Local Server matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

What is the process to join My Local Server?

Type client.connect 72.56.50.243:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp5
Max players Capacity: 5 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol To join, your game needs protocol 2633.
cs163794
Build Build 163794.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.