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RUST ANALYTICS
LIVE77,530PLY11,740SRV
QUOTE 72.83.65.201:28015 Offline checked 8d ago

SeRver

Players · last
1/ 2
n/a24h
50% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 2
50% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,778
top 61%
Rank · 7d ago
#6,608
7170 places down
Last wipe
11d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
27 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep30 Sep3 Oct6 Oct9 Oct12 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 02:39 UTC11d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 410 on average412/450+62+17.8%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 362 on average410/475+127+44.8%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 347 on average292/300−98−25.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 337 on average384/425+110+40.1%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 300 on average73/250−2−2.4%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 283 on average315/425+42+15.2%

Quick answers

from the figures on this page

Map and Rules

How is SeRver configured in terms of rules and settings?

No gather rate appears in the name of SeRver. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on SeRver?

The game generates the procedural map on SeRver.

Player Count

What position does SeRver hold in the server rankings?

In the top 61% of all ranked servers, SeRver is #13,778 on player hours over the last seven days.

How many players does SeRver have?

At present, SeRver is offline; the last sighting was 8 days ago.

Wipe Cycle

What happens on wipe day at SeRver?

An average of 1 players marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd reached its peak.

How often does SeRver wipe?

There are too few wipes on record for SeRver to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 11 days 17 hours.

Server Info

Where can SeRver be found?

For SeRver, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 72.83.65.201:28015 is its address.

SeRver is on which Rust version?

The version in use at SeRver: Rust network protocol 2634 and build 166494, on Windows. Joining requires the same protocol on your game, which Steam updates.

Is SeRver up, and how consistent is its uptime?

No response from SeRver. It was last seen 8 days ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 27 September 2026 is when Rust Analytics first saw it.

Tags & Filters

What is the meaning of the tags on SeRver?

Published by SeRver for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp2 (Max players): Capacity: 2 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs166494 (Build): It runs build 166494; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does SeRver show up in Rust Analytics lists and filters?

On Rust Analytics, SeRver matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

What is the process to join SeRver?

The console route: start Rust, press F1, enter client.connect 72.83.65.201:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp2
Max players Capacity: 2 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs166494
Build It runs build 166494.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.