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RUST ANALYTICS
LIVE93,754PLY11,670SRV
QUOTE 73.14.172.116:28015 Online checked 10m ago

Vexzz's Testing Range

Players · last
0/ 2
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 2
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,835
top 72%
Rank · 7d ago
#15,970
135 places up
Last wipe
12d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123421:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep4 Oct7 Oct11 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
13.2 days
between real wipes
wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctSat 19 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 01:30 UTC12d ago 0 – running 0
Sat 19 Sep, 20:57 UTC25d ago 0 – 13.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 384 on average359/425+22+6.6%
2Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 319 on average229/225−125−35.2%
3Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 315 on average254/300−30−10.5%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 301 on average322/350+45+16.2%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 278 on average930/1025+889+2159.1%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 257 on average266/350−19−6.6%

Quick answers

from the figures on this page

Server Rules

How is Vexzz's Testing Range configured in terms of rules and settings?

The name of Vexzz's Testing Range carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on Vexzz's Testing Range?

A procedural map runs on Vexzz's Testing Range, created by the game.

Player Count

What is the rank of Vexzz's Testing Range?

For the last seven days, Vexzz's Testing Range holds rank #15,835 on player hours, in the top 72% of all ranked servers.

How many players does Vexzz's Testing Range have?

0 of 2 slots on Vexzz's Testing Range are filled right now. Average players over the last seven days: 0.

Wipe Cycle

What happens on wipe day at Vexzz's Testing Range?

An average of 0 players marked the busiest point of its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked.

When does Vexzz's Testing Range schedule its wipes?

No rhythm can be told for Vexzz's Testing Range yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 12 days 18 hours ago the current world was created.

Server Overview

What is the location of Vexzz's Testing Range?

There is no region published for Vexzz's Testing Range. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 73.14.172.116:28015.

Vexzz's Testing Range is on which Rust version?

The build is Rust network protocol 2634 and build 166652 on Linux, running on Vexzz's Testing Range. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of Vexzz's Testing Range?

Vexzz's Testing Range is up. It is taking players now. 7 full days have passed with 100% uptime, 168 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Tags & Filters

How should you interpret the tags on Vexzz's Testing Range?

Published by Vexzz's Testing Range for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp2 (Max players): Capacity: 2 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature Vexzz's Testing Range?

On Rust Analytics, Vexzz's Testing Range matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What steps do I take to join Vexzz's Testing Range?

Type client.connect 73.14.172.116:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp2
Max players Capacity: 2 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs166652
Build Game build: 166652.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.