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RUST ANALYTICS
LIVE77,590PLY11,716SRV
QUOTE 73.158.226.93:28015 Offline checked 10d ago

seedtest C

Players · last
0/ 2
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 2
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,002
top 71%
Rank · 7d ago
#15,232
770 places down
Last wipe
10d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Custom Map
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
5.1 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
0%
else halves by day 1

The first 48 hours of its last wipes

Sun 4 OctFri 2 OctThu 24 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 03:24 UTC10d ago 1 – running 0
Fri 2 Oct, 23:41 UTC11d ago 1 – 1.2 days 0
Thu 24 Sep, 00:12 UTC20d ago 1 halved by day 1 9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average449/500+62+16.1%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 339 on average378/400−11−2.7%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 331 on average289/325−5−1.6%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 320 on average323/350−45−12.3%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 297 on average45/250−26−36.8%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average342/450+45+15.2%

Quick answers

from the figures on this page

Server Rules

How is seedtest C configured in terms of rules and settings?

No gather rate is given in the name of seedtest C. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC is active.

Population

What position does seedtest C hold in the server rankings?

For the last seven days, seedtest C holds rank #16,002 on player hours, in the top 71% of all ranked servers.

How full is seedtest C?

Right now, seedtest C is offline; the last sighting was 10 days 8 hours ago.

Wipe Schedule

How does seedtest C handle wipe day?

Recent wipes at this server drew an average peak of 1 players. 0 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 0% of its recent wipes. Below half by day 1 is where the crowd fell when it did not hold.

When does seedtest C schedule its wipes?

There is no next wipe to predict for seedtest C, which wipes at irregular times. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 10 days 16 hours ago the current world was created.

Server Details

What is the server location for seedtest C?

For seedtest C, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 73.158.226.93:28015 is its address.

seedtest C is on which Rust version?

The version in use at seedtest C: Rust network protocol 2634 and build 166652, on Linux. Joining requires the same protocol on your game, which Steam updates.

How reliable is seedtest C and is it currently online?

No response from seedtest C. It was last seen 10 days 8 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on seedtest C?

These tags are published by seedtest C and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): It holds 2 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature seedtest C?

The following Rust Analytics lists feature seedtest C: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

How can I connect to seedtest C?

The console route: start Rust, press F1, enter client.connect 73.158.226.93:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp2
Max players It holds 2 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs166652
Build Game build: 166652.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.