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RUST ANALYTICS
LIVE52,726PLY11,550SRV
QUOTE 73.164.163.146:28015 Offline checked 5d ago

Private Server

Players · last
1/ 10
n/a24h
10% full
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 10
10% full
Change · 24h
n/a
no reading a day ago
7-day average
1
peak 1
Rank
#13,049
top 59%
Rank · 7d ago
#12,040
1009 places down
Last wipe
5d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
2
player hours, last seven days
Map
–
Procedural Map
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
7.8 days
between real wipes
wipe-day peak
1
players, last three wipes
crowd held
0%
else halves by day 1

The first 48 hours of its last wipes

Fri 9 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 18:28 UTC5d ago 1 – running 0
Thu 1 Oct, 23:43 UTC FW13d ago 1 halved by day 1 7.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 390 on average413/375−94−18.6%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 328 on average226/225−101−30.9%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 323 on average127/200−26−16.9%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 311 on average272/250−16−5.5%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average43/250+0−0.6%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 266 on average236/275−46−16.4%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Private Server?

No gather rate appears in the name of Private Server. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC is active.

What is the current map on Private Server?

Private Server uses a procedural map, which the game generates.

Player Count

What is the rank of Private Server?

For the last seven days, Private Server holds rank #13,049 on player hours, in the top 59% of all ranked servers.

What is the population on Private Server?

At present, Private Server is offline; the last sighting was 5 days 16 hours ago. The mean over the last seven days is 1 players, reaching 1 at its highest.

Wipe Frequency

What can you expect on wipe day for Private Server?

The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. Below half by day 1 is where the crowd fell when it did not hold.

How often does Private Server wipe?

There are too few wipes on record for Private Server to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 5 days 17 hours old.

Server Info

Where can Private Server be found?

There is no region published for Private Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 73.164.163.146:28015.

Private Server runs which version of Rust?

Rust network protocol 2634 and build 167398 on Windows is what Private Server runs. The protocol has to match for you to join, and Steam applies that update.

Is Private Server up, and how consistent is its uptime?

Private Server is down. The last time we saw it was 5 days 16 hours ago. 1% is its uptime for the last 7 full days, 2 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Server Tags

How should you interpret the tags on Private Server?

These tags are published by Private Server and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167398 (Build): Game build: 167398; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature Private Server?

The following Rust Analytics lists feature Private Server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Connection

How can I connect to Private Server?

The console route: start Rust, press F1, enter client.connect 73.164.163.146:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Capacity: 10 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167398
Build Game build: 167398.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.