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RUST ANALYTICS
LIVE78,898PLY11,729SRV
QUOTE 73.240.177.135:28015 Offline checked 23d ago

USA Endtimes

Players · last
1/ 10
n/a24h
10% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 10
10% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,287
top 58%
Rank · 7d ago
#9,994
3293 places down
Last wipe
36d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
20 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep23 Sep25 Sep26 Sep28 Sep

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 331 on average287/275−7−2.3%
2Rustoria.co - US MainNA · groups of 16+ · weekly · 222 on average31/250−16−33.7%
3Rusty Moose |US Main|NA · groups of 12+ · weekly · 220 on average33/250−5−12.6%
4[US East] Facepunch Premium 1NA · groups of 8+ · monthly · 215 on average158/400−70−30.6%
5Rustopia.gg - US LargeNA · groups of 16+ · monthly · 205 on average195/200−17−7.9%
6Rustoria.co - US Long PremiumNA · groups of 14+ · monthly · 179 on average114/200−15−11.9%

Quick answers

from the figures on this page

Server Rules

How is USA Endtimes configured in terms of rules and settings?

No gather rate appears in the name of USA Endtimes. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. VAC is active.

What is the current map on USA Endtimes?

A procedural map runs on USA Endtimes, created by the game.

Player Count

What is the rank of USA Endtimes?

For the last seven days, USA Endtimes holds rank #13,287 on player hours, in the top 58% of all ranked servers.

What is the population on USA Endtimes?

At present, USA Endtimes is offline; the last sighting was 23 days 17 hours ago.

Wipe Frequency

When does USA Endtimes schedule its wipes?

The record holds too few of USA Endtimes's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 36 days 22 hours.

Server Details

What is the location of USA Endtimes?

No region tag is published by USA Endtimes, though its name points to North America. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 73.240.177.135:28015.

What Rust version is USA Endtimes running?

Rust network protocol 2633 and build 164530 on Windows is what USA Endtimes runs. Joining requires the same protocol on your game, which Steam updates.

Is USA Endtimes up, and how consistent is its uptime?

USA Endtimes is down. The last time we saw it was 23 days 17 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 20 September 2026 is when Rust Analytics first saw it.

Server Tags

What is the meaning of the tags on USA Endtimes?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs164530 (Build): Build 164530; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent, which USA Endtimes publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature USA Endtimes?

The following Rust Analytics lists feature USA Endtimes: Rust community servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

How can I connect to USA Endtimes?

The console route: start Rust, press F1, enter client.connect 73.240.177.135:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Slot count: 10.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol Your game must run protocol 2633 to connect.
cs164530
Build Build 164530.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.