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RUST ANALYTICS
LIVE65,114PLY11,596SRV
QUOTE 73.35.47.125:28035 Offline checked 13d ago

Staging Server

Players · last
0/ 1
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 1
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,674
top 70%
Rank · 7d ago
#16,111
563 places down
Last wipe
13d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
1 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 401 on average517/525−19−3.5%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 350 on average344/350−16−4.5%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average156/200−19−10.9%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 330 on average290/275−56−16.1%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average48/250−6−11.2%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 278 on average292/325+23+8.7%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Staging Server?

The name of Staging Server carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.

What is the current map on Staging Server?

A procedural map runs on Staging Server, created by the game.

Population

What is the rank of Staging Server?

For the last seven days, Staging Server holds rank #16,674 on player hours, in the top 70% of all ranked servers.

How full is Staging Server?

At present, Staging Server is offline; the last sighting was 13 days 9 hours ago.

Wipe Cycle

How often does Staging Server wipe?

The record holds too few of Staging Server's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 13 days 10 hours ago the current world was created.

Server Details

Where can Staging Server be found?

No region is published by Staging Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 73.35.47.125:28035 is its address.

Staging Server is on which Rust version?

The build is Rust network protocol 2634 and build 166448 on Windows, running on Staging Server. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is Staging Server and is it currently online?

Staging Server is down. The last time we saw it was 13 days 9 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 1 October 2026 is when Rust Analytics first saw it.

Server Tags

What is the meaning of the tags on Staging Server?

The game's server browser reads gmvanilla (Game mode): The vanilla survival ruleset; mp1 (Max players): Slot count: 1; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs166448 (Build): Game build: 166448; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set, which Staging Server publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does Staging Server show up in Rust Analytics lists and filters?

These Rust Analytics lists include Staging Server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What is the process to join Staging Server?

The console route: start Rust, press F1, enter client.connect 73.35.47.125:28035. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmvanilla,cs166448,ts8

Game

gmvanilla
Game mode The vanilla survival ruleset.
mp1
Max players Slot count: 1.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs166448
Build Game build: 166448.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.