Skip to the page
RUST ANALYTICS
LIVE82,754PLY11,700SRV
QUOTE 73.63.71.45:28015 Offline checked 9d ago

My Local Staging Server

Players · last
1/ 10
n/a24h
10% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 10
10% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,801
top 61%
Rank · 7d ago
#12,118
1683 places down
Last wipe
9d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
5 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct6 Oct8 Oct9 Oct11 Oct12 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average549/600−14−2.4%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 342 on average415/450−61−12.9%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 333 on average194/225−61−24.0%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 323 on average392/400−48−10.9%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average48/250−22−31.5%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 274 on average345/425+19+5.8%

Quick answers

from the figures on this page

Server Rules

How is My Local Staging Server configured in terms of rules and settings?

The name of My Local Staging Server carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. VAC is active.

Which map is played on My Local Staging Server?

A procedural map runs on My Local Staging Server, created by the game.

Player Count

Where does My Local Staging Server sit in the rankings?

For the last seven days, My Local Staging Server holds rank #13,801 on player hours, in the top 61% of all ranked servers.

How many players does My Local Staging Server have?

Right now, My Local Staging Server is offline; the last sighting was 9 days 11 hours ago.

Wipe Frequency

When does My Local Staging Server schedule its wipes?

No rhythm can be told for My Local Staging Server yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 9 days 14 hours.

Server Overview

What is the server location for My Local Staging Server?

There is no region published for My Local Staging Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 73.63.71.45:28015 is its address.

My Local Staging Server runs which version of Rust?

The build is Rust network protocol 2634 and build 166655 on Windows, running on My Local Staging Server. The protocol has to match for you to join, and Steam applies that update.

Is My Local Staging Server up, and how consistent is its uptime?

Offline at this moment: My Local Staging Server. Last seen 9 days 11 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 5 October 2026.

Tags & Filters

What is the meaning of the tags on My Local Staging Server?

Published by My Local Staging Server for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166655 (Build): Game build: 166655; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does My Local Staging Server show up in Rust Analytics lists and filters?

On Rust Analytics, My Local Staging Server matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What is the process to join My Local Staging Server?

The console route: start Rust, press F1, enter client.connect 73.63.71.45:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166655,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166655
Build Game build: 166655.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.