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RUST ANALYTICS
LIVE82,048PLY11,709SRV
QUOTE 74.118.126.155:28015 Offline checked 2d ago

DeadYungFetus

Players · last
0/ 500
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 500
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,161
top 70%
Rank · 7d ago
–
not ranked a week ago
Last wipe
3d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
10 Nov 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Nov11 Nov

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 576 on average629/650−159−20.2%
2Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 565 on average60/250−223−78.8%
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 525 on average584/600−8−1.4%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 458 on average460/475−69−13.0%
5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 447 on average444/480−16−3.5%
6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 400 on average463/550−115−20.0%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on DeadYungFetus?

The name of DeadYungFetus carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

Which map is played on DeadYungFetus?

DeadYungFetus uses a procedural map, which the game generates.

Activity

What is the rank of DeadYungFetus?

For the last seven days, DeadYungFetus holds rank #16,161 on player hours, in the top 70% of all ranked servers.

How many players does DeadYungFetus have?

Right now, DeadYungFetus is offline; the last sighting was 2 days 12 hours ago. Average players over the last seven days: 0.

Wipe Frequency

When does DeadYungFetus schedule its wipes?

No rhythm can be told for DeadYungFetus yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 3 December at 19:00 UTC. Its world now is 3 days 18 hours old.

Server Details

Where can DeadYungFetus be found?

For DeadYungFetus, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 74.118.126.155:28015 is its address.

What Rust version is DeadYungFetus running?

Rust network protocol 2636 and build 170545 on Windows is what DeadYungFetus runs. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of DeadYungFetus?

No response from DeadYungFetus. It was last seen 2 days 12 hours ago. The server stayed up 0% of the time in the last 1 full day. 0 of 24 hours were online. 10 November 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on DeadYungFetus?

Published by DeadYungFetus for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp500 (Max players): Slot count: 500; ts8 (Group limit): Team size stays at the game default of 8; v2636 (Protocol): To join, your game needs protocol 2636; cs170545 (Build): Build 170545; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set. The top of this page and the tags both show its players now, its queue and when its world was made.

DeadYungFetus appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include DeadYungFetus: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Connection

What steps do I take to join DeadYungFetus?

Type client.connect 74.118.126.155:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2636,gmrust,cs170545,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp500
Max players Slot count: 500.
ts8
Group limit Team size stays at the game default of 8.
v2636
Protocol To join, your game needs protocol 2636.
cs170545
Build Build 170545.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.