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RUST ANALYTICS
LIVE77,530PLY11,740SRV
QUOTE 74.131.98.111:28015 Online checked 11m ago

Snaplatacks Plugin Shack

quad moddedcarbonsoftcore
Players · last
0/ 50
+024h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#10,506
top 47%
Rank · 7d ago
#15,455
4949 places up
Last wipe
2d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
quad
players per team
Gather rate
–
no rate in the name
Score
4
player hours, last seven days
Map
5000
Procedural Map · seed 2147483647
First seen
13 Sep 2026
server.snaplatack.info

Players

AveragePeak
00.250.50.75121:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

010020030040021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 47% of all ranked servers, and #521 of the quad servers (top 63%). Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
9.2 days
between real wipes
wipe-day peak
1
players, last three wipes
crowd held
0%
else halves by day 1

The first 48 hours of its last wipes

Sun 11 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 00:35 UTC2d ago 1 – running 0
Thu 1 Oct, 20:31 UTC FW11d ago 1 halved by day 1 9.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1 Asgard 2服 中国|官方|二倍|软核新手服 10.10更EA · quad · biweekly · 2 on average1/233+1
2Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo!EU · quad · monthly · 1 on average2/100+1+84.6%
3wuduan serverquad · 1 on average0/20−1−100.0%
4[EA] Softcore 1quad · monthly · 123 on average54/350+8+16.1%
5[EU] Facepunch Softcore 1EU · quad · monthly · 102 on average157/400+39+33.5%
6Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 59 on average23/150−8−24.8%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on Snaplatacks Plugin Shack?

No gather rate appears in the name of Snaplatacks Plugin Shack. A maximum of 4 players per group is set through quad. It runs softcore, Facepunch's easier mode: you keep part of your loot. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Carbon plugins are running. VAC, Valve's anti-cheat, is enabled.

Which map is played on Snaplatacks Plugin Shack?

Snaplatacks Plugin Shack uses a procedural map of size 5,000 with seed 2147483647, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Population

What is the rank of Snaplatacks Plugin Shack?

In the top 47% of all ranked servers, Snaplatacks Plugin Shack is #10,506 on player hours over the last seven days. In the quad group, it ranks #521.

How many players does Snaplatacks Plugin Shack have?

0 of 50 slots on Snaplatacks Plugin Shack are filled right now. The mean over the last seven days is 0 players, reaching 1 at its highest. Over the last 48 hours, the peak hour was 22:00 UTC, averaging 1 players.

Wipe Frequency

What can you expect on wipe day for Snaplatacks Plugin Shack?

An average of 1 players marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. The crowd fell below half by day 1 when it did not hold.

When does Snaplatacks Plugin Shack schedule its wipes?

The record holds too few of Snaplatacks Plugin Shack's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 2 days 19 hours.

Server Details

Where can Snaplatacks Plugin Shack be found?

No region is published by Snaplatacks Plugin Shack. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 74.131.98.111:28015 is its address.

What is the performance like on Snaplatacks Plugin Shack?

The last 48 hours average 230 server fps, the low being 165. The entity count reached 146,317, covering buildings, deployables and all else in the world. The memory ceiling reached 5,333 MB. What players feel as lag is low fps together with a rising entity count.

Snaplatacks Plugin Shack runs which version of Rust?

The build is Rust network protocol 2634 and build 167781 on Linux, running on Snaplatacks Plugin Shack. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of Snaplatacks Plugin Shack?

The server is live: Snaplatacks Plugin Shack is online. 8 hours ago is when it last restarted, judging by the uptime it reports. 100% is its uptime for the last 7 full days, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Tags and Rankings

What is the meaning of the tags on Snaplatacks Plugin Shack?

These tags are published by Snaplatacks Plugin Shack and read by the game's server browser: gmsoftcore (Game mode): Softcore rules, which are gentler; mp50 (Max players): Capacity: 50 slots; ts4 (Group limit): Team size caps at 4; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): The plugin framework here is Carbon. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Who operates Snaplatacks Plugin Shack?

The snaplatack.info hostname published by Snaplatacks Plugin Shack appears on no other server we track.

Snaplatacks Plugin Shack appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include Snaplatacks Plugin Shack: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Carbon ^y; Group limit: Quad; Last wipe: In the last 3 days.

Connection

How can I connect to Snaplatacks Plugin Shack?

The console route: start Rust, press F1, enter client.connect 74.131.98.111:28015. The page's Launch Rust button opens Rust through Steam and connects you instead. You can reach its website at https://discord.com/invite/VVaGjV2rk9.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmsoftcore,cs167781,ts4,^z,^y

Game

gmsoftcore
Game mode Softcore rules, which are gentler.
mp50
Max players Capacity: 50 slots.
ts4
Group limit Team size caps at 4.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build Build 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Mods and access

^z
Modded Categorised as Modded: plugins or settings alter gameplay.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.