Dev Server
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #14,419 top 64%
- Rank · 7d ago
- #8,324 ▼6095 places down
- Last wipe
- 12d ago no schedule published
- Next wipe
- 22d 5h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 27 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes only- wipe-day peak
- 1 players, last three wipes
Coming wipes
- 22d 5hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:35 UTC FW12d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 557/575 | ▼−3−0.6% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 347 on average | 358/375 | ▼−32−8.3% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average | 153/200 | ▲+20+15.1% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 327 on average | 326/325 | ▼−70−17.7% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 46/250 | ▼−15−24.8% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 277 on average | 303/375 | ▲+25+9.0% |
Quick answers
from the figures on this pageRules & Settings
How is Dev Server configured in terms of rules and settings?
No gather rate is given in the name of Dev Server. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is disabled.
Which map is played on Dev Server?
Dev Server uses a procedural map, which the game generates.
Population
Where does Dev Server sit in the rankings?
For the last seven days, Dev Server holds rank #14,419 on player hours, in the top 64% of all ranked servers.
How many players does Dev Server have?
At present, Dev Server is offline; the last sighting was 8 days 10 hours ago.
Wipe Cycle
What happens on wipe day at Dev Server?
An average of 1 players marked the busiest point of its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked.
How often does Dev Server wipe?
The only wipe at Dev Server is the monthly force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. 12 days 16 hours ago the current world was created.
Server Overview
What is the location of Dev Server?
There is no region published for Dev Server. Rust Analytics reports the location a server claims, not the machine's actual location. 74.214.41.35:28020 is its address.
Dev Server runs which version of Rust?
The build is Rust network protocol 2634 and build 166652 on Windows, running on Dev Server. Joining requires the same protocol on your game, which Steam updates.
Is Dev Server up, and how consistent is its uptime?
Offline at this moment: Dev Server. Last seen 8 days 10 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 27 September 2026 is when Rust Analytics first saw it.
Server Tags
How should you interpret the tags on Dev Server?
These tags are published by Dev Server and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set. The top of this page and the tags both show its players now, its queue and when its world was made.
Dev Server appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, Dev Server matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to Join
What is the process to join Dev Server?
The console route: start Rust, press F1, enter client.connect 74.214.41.35:28020. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust
mp10
ts8
v2634
cs166652
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.