AlphaGSM itrust
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,892 top 72%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 2d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 11 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average | 466/550 | ▲+79+20.5% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 339 on average | 402/475 | ▲+13+3.5% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 331 on average | 286/275 | ▼−8−2.6% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 320 on average | 313/450 | ▼−55−15.0% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 297 on average | 48/250 | ▼−23−32.6% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average | 351/450 | ▲+54+18.2% |
Quick answers
from the figures on this pageServer Rules
How is AlphaGSM itrust configured in terms of rules and settings?
No gather rate is given in the name of AlphaGSM itrust. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC is active.
Which map is played on AlphaGSM itrust?
A procedural map runs on AlphaGSM itrust, created by the game.
Player Count
What is the rank of AlphaGSM itrust?
In the top 72% of all ranked servers, AlphaGSM itrust is #15,892 on player hours over the last seven days.
What is the population on AlphaGSM itrust?
At present, AlphaGSM itrust is offline; the last sighting was 2 days 20 hours ago. Average players over the last seven days: 0.
Wipe Schedule
How often does AlphaGSM itrust wipe?
The record holds too few of AlphaGSM itrust's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 2 days 20 hours ago the current world was created.
Server Details
What is the location of AlphaGSM itrust?
For AlphaGSM itrust, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 74.235.126.81:12769 is its address.
AlphaGSM itrust runs which version of Rust?
Rust network protocol 2634 and build 167398 on Linux is what AlphaGSM itrust runs. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of AlphaGSM itrust?
AlphaGSM itrust is down. The last time we saw it was 2 days 20 hours ago. 0% is its uptime for the last 2 full days, 0 of 48 hours. 11 October 2026 is when Rust Analytics first saw it.
Tags & Filters
What is the meaning of the tags on AlphaGSM itrust?
These tags are published by AlphaGSM itrust and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): Build 167398; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent. Also in the tags and at the top of this page: current players, queue and world creation time.
AlphaGSM itrust appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, AlphaGSM itrust matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
How to Join
What steps do I take to join AlphaGSM itrust?
Type client.connect 74.235.126.81:12769 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust
mp50
ts8
v2634
cs167398
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.