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RUST ANALYTICS
LIVE89,786PLY11,747SRV
QUOTE 74.244.146.200:28015 Offline checked 21d ago

Rust34FF

Players · last
0/ 8
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 8
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,351
top 69%
Rank · 7d ago
#15,125
226 places down
Last wipe
41d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
22 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 5 Nov, 19:00 UTC FW6d ago – – running –

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 579 on average648/675−146−18.4%
2Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 567 on average213/200−143−40.2%
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 527 on average580/600−12−2.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 461 on average483/500−49−9.3%
5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 447 on average464/480+5+1.1%
6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 401 on average460/525−109−19.1%

Quick answers

from the figures on this page

Server Rules

How is Rust34FF configured in terms of rules and settings?

No gather rate appears in the name of Rust34FF. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. VAC is not active.

What is the current map on Rust34FF?

Rust34FF uses a procedural map, which the game generates.

Population

What position does Rust34FF hold in the server rankings?

For the last seven days, Rust34FF holds rank #15,351 on player hours, in the top 69% of all ranked servers.

How many players does Rust34FF have?

Right now, Rust34FF is offline; the last sighting was 21 days 11 hours ago.

Wipe Schedule

On what cycle does Rust34FF wipe?

There are too few wipes on record for Rust34FF to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 3 December at 19:00 UTC. 41 days 11 hours ago the current world was created.

Server Details

Where can Rust34FF be found?

No region is published by Rust34FF. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 74.244.146.200:28015.

Rust34FF runs which version of Rust?

The version in use at Rust34FF: Rust network protocol 2634 and build 167781, on Linux. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of Rust34FF?

Offline at this moment: Rust34FF. Last seen 21 days 11 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 22 October 2026.

Server Tags

What is the meaning of the tags on Rust34FF?

Published by Rust34FF for the game's server browser to read: gmvanilla (Game mode): Survival in its vanilla form; mp8 (Max players): It holds 8 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): It runs build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent. The top of this page and the tags both show its players now, its queue and when its world was made.

Rust34FF appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, Rust34FF matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

How can I connect to Rust34FF?

The console route: start Rust, press F1, enter client.connect 74.244.146.200:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp8,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Survival in its vanilla form.
mp8
Max players It holds 8 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build It runs build 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.