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RUST ANALYTICS
LIVE60,707PLY11,579SRV
QUOTE 74.244.147.133:28015 Offline checked 27d ago

Rust34FF

Players · last
0/ 8
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 8
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,525
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
40d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
17 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 401 on average492/525−44−8.2%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 350 on average313/350−47−13.1%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average153/200−22−12.6%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 330 on average277/275−69−19.9%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average38/250−16−29.7%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 278 on average269/325+0+0.1%

Quick answers

from the figures on this page

Server Rules

How is Rust34FF configured in terms of rules and settings?

The name of Rust34FF carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. VAC is not active.

What is the current map on Rust34FF?

A procedural map runs on Rust34FF, created by the game.

Player Count

What is the rank of Rust34FF?

For the last seven days, Rust34FF holds rank #15,525 on player hours, in the top – of all ranked servers.

How many players does Rust34FF have?

At present, Rust34FF is offline; the last sighting was 27 days 7 hours ago.

Wipe Frequency

How often does Rust34FF wipe?

No rhythm can be told for Rust34FF yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 40 days 8 hours.

Server Info

Where can Rust34FF be found?

No region is published by Rust34FF. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 74.244.147.133:28015 is its address.

Rust34FF runs which version of Rust?

The build is Rust network protocol 2633 and build 163794 on Linux, running on Rust34FF. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is Rust34FF and is it currently online?

No response from Rust34FF. It was last seen 27 days 7 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 17 September 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on Rust34FF?

Published by Rust34FF for the game's server browser to read: gmvanilla (Game mode): The vanilla survival ruleset; mp8 (Max players): It holds 8 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs163794 (Build): Build 163794; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does Rust34FF show up in Rust Analytics lists and filters?

These Rust Analytics lists include Rust34FF: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What is the process to join Rust34FF?

The console route: start Rust, press F1, enter client.connect 74.244.147.133:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp8,ptrak,$r?,v2633,gmvanilla,cs163794,ts8

Game

gmvanilla
Game mode The vanilla survival ruleset.
mp8
Max players It holds 8 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs163794
Build Build 163794.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.