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RUST ANALYTICS
LIVE82,048PLY11,709SRV
QUOTE 74.244.147.5:28015 Offline checked 2d ago

Rust34FF

Players · last
0/ 8
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 8
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,161
top 70%
Rank · 7d ago
–
not ranked a week ago
Last wipe
6d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
9 Nov 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Nov10 Nov11 Nov

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 576 on average629/650−159−20.2%
2Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 565 on average60/250−223−78.8%
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 525 on average584/600−8−1.4%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 458 on average460/475−69−13.0%
5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 447 on average444/480−16−3.5%
6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 400 on average463/550−115−20.0%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Rust34FF?

No gather rate is given in the name of Rust34FF. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC is not active.

What is the current map on Rust34FF?

Rust34FF uses a procedural map, which the game generates.

Player Count

Where does Rust34FF sit in the rankings?

In the top 70% of all ranked servers, Rust34FF is #16,161 on player hours over the last seven days.

How full is Rust34FF?

Right now, Rust34FF is offline; the last sighting was 2 days 9 hours ago. Average players over the last seven days: 0.

Wipe Schedule

On what cycle does Rust34FF wipe?

The record holds too few of Rust34FF's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 3 December at 19:00 UTC. 6 days 9 hours ago the current world was created.

Server Info

Where can Rust34FF be found?

There is no region published for Rust34FF. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 74.244.147.5:28015.

Rust34FF runs which version of Rust?

Rust network protocol 2636 and build 170545 on Linux is what Rust34FF runs. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of Rust34FF?

No response from Rust34FF. It was last seen 2 days 9 hours ago. 4% is its uptime for the last 2 full days, 2 of 48 hours. The earliest Rust Analytics saw it was 9 November 2026.

Tags & Filters

How should you interpret the tags on Rust34FF?

Published by Rust34FF for the game's server browser to read: gmvanilla (Game mode): The vanilla survival ruleset; mp8 (Max players): It holds 8 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2636 (Protocol): Protocol 2636: matching game versions are required to join; cs170545 (Build): It runs build 170545; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Rust34FF appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, Rust34FF matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Joining the Server

What steps do I take to join Rust34FF?

Type client.connect 74.244.147.5:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp8,ptrak,$r?,v2636,gmvanilla,cs170545,ts8

Game

gmvanilla
Game mode The vanilla survival ruleset.
mp8
Max players It holds 8 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2636
Protocol Protocol 2636: matching game versions are required to join.
cs170545
Build It runs build 170545.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.