Survival Legends Test
Key statistics
the figures behind the quote- Players now
- 0/ 5 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,958 top 70% · #1584 in NA
- Rank · 7d ago
- #9,758 ▼6200 places down
- Last wipe
- 12d ago monthly schedule
- Next wipe
- 21d 23h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 6000 Custom Map · seed 339491012
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, top 85% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes only- usual gap
- 4.3 days between real wipes
- on rhythm
- 33% of its recent wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 0% else halves by day 1.5
Coming wipes
- 21d 23hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 22:35 UTC FW12d ago | 4 | – | running | 0 |
| Mon 28 Sep, 18:11 UTC16d ago | 1 | halved by day 1 | 3.2 days | 0 |
| Tue 22 Sep, 12:58 UTC22d ago | 1 | halved by day 2 | 6.2 days | 1 |
| Fri 18 Sep, 05:07 UTC26d ago | 0 | – | 4.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average | 61/200 | ▼−11−15.2% | |
| 2 | [US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 61 on average | 50/200 | ▲+4+7.9% | |
| 3 | Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 60 on average | 64/100 | ▲+3+5.5% | |
| 4 | Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 47 on average | 41/100 | ▼−6−13.1% | |
| 5 | [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 41 on average | 37/150 | ▼−10−21.8% | |
| 6 | RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!NA · groups of 8+ · monthly · 26 on average | 23/420 | ▼−2−9.8% |
Quick answers
from the figures on this pageServer Rules
How is Survival Legends Test configured in terms of rules and settings?
No gather rate appears in the name of Survival Legends Test. Groups can contain a maximum of 8 players, the default for the game. pve is the mode, player-versus-player combat is absent. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on Survival Legends Test?
Survival Legends Test uses a procedural map of size 6,000 with seed 339491012, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page. Its current map goes by Custom Map.
Player Count
What position does Survival Legends Test hold in the server rankings?
In the top 70% of all ranked servers, Survival Legends Test is #15,958 on player hours over the last seven days and #1,584 in North America.
How full is Survival Legends Test?
At present, Survival Legends Test is offline; the last sighting was 11 days 18 hours ago.
Wipe Schedule
What can you expect on wipe day for Survival Legends Test?
An average of 2 players marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 0% of its recent wipes. If it did not hold, by day 1.5 the crowd dropped below half.
When does Survival Legends Test schedule its wipes?
Once a month, at the force wipe, Survival Legends Test wipes. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. This world has been running for 12 days 20 hours. A monthly wipe schedule is published in its tags.
Server Info
Where can Survival Legends Test be found?
With the NA tag, Survival Legends Test lists itself in North America. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 74.38.7.110:28025.
Survival Legends Test is on which Rust version?
Rust network protocol 2634 and build 166494 on Windows is what Survival Legends Test runs. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is Survival Legends Test and is it currently online?
Survival Legends Test is down. The last time we saw it was 11 days 18 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 13 September 2026.
Tags & Filters
How should you interpret the tags on Survival Legends Test?
Published by Survival Legends Test for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp5 (Max players): Slot count: 5; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs166494 (Build): Game build: 166494; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^p (PvE): No fighting between players: the world is the threat; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; NA (North America): North America is its browser listing. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does Survival Legends Test show up in Rust Analytics lists and filters?
On Rust Analytics, Survival Legends Test matches these lists: Modded Rust servers, Best Rust PvE servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
How to Join
How can I connect to Survival Legends Test?
The console route: start Rust, press F1, enter client.connect 74.38.7.110:28025. The page's Launch Rust button opens Rust through Steam and connects you instead. You can visit its website at https://survivallegendshosting.net/.
Server tags
what each one meansPublished as mp5,ptrak,$r?,v2634,^m,NA,^p,gmrust,cs166494,ts8,^o^z
Game
gmrust
mp5
ts8
v2634
cs166494
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.