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RUST ANALYTICS
LIVE67,259PLY11,680SRV
QUOTE 74.65.122.69:28015 Offline checked 29d ago

Boof

Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,025
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
38d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 410 on average340/400+62+22.4%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 361 on average338/400+102+43.1%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 346 on average316/325−70−18.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 337 on average292/375+89+43.5%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average51/250−10−16.5%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 283 on average249/400+30+13.7%

Quick answers

from the figures on this page

Rules & Settings

How is Boof configured in terms of rules and settings?

No gather rate is given in the name of Boof. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

Which map is played on Boof?

Boof uses a procedural map, which the game generates.

Player Count

What is the rank of Boof?

For the last seven days, Boof holds rank #15,025 on player hours, in the top – of all ranked servers.

How many players does Boof have?

Right now, Boof is offline; the last sighting was 29 days 4 hours ago.

Wipe Cycle

On what cycle does Boof wipe?

The record holds too few of Boof's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 38 days 14 hours old.

Server Details

Where can Boof be found?

There is no region published for Boof. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 74.65.122.69:28015 is its address.

What Rust version is Boof running?

Rust network protocol 2633 and build 163493 on Windows is what Boof runs. Joining requires the same protocol on your game, which Steam updates.

How reliable is Boof and is it currently online?

Boof is down. The last time we saw it was 29 days 4 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 13 September 2026 is when Rust Analytics first saw it.

Server Tags

What is the meaning of the tags on Boof?

Published by Boof for the game's server browser to read: gmvanilla (Game mode): The vanilla survival ruleset; mp10 (Max players): Slot count: 10; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs163493 (Build): It runs build 163493; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does Boof show up in Rust Analytics lists and filters?

On Rust Analytics, Boof matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What is the process to join Boof?

The console route: start Rust, press F1, enter client.connect 74.65.122.69:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmvanilla,cs163493,ts8

Game

gmvanilla
Game mode The vanilla survival ruleset.
mp10
Max players Slot count: 10.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs163493
Build It runs build 163493.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.