Skip to the page
RUST ANALYTICS
LIVE38,406PLY11,450SRV
QUOTE 74.91.119.138:28015 Offline NA checked 2d ago

[MG] US Long | Regular Rates | Large Map

monthly wipes vanilla
Players · last
3/ 100
n/a24h
3% full
7-day avg 1 peak 4
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
3/ 100
3% full
Change · 24h
n/a
no reading a day ago
7-day average
1
peak 4
Rank
#4,140
top 19% · #735 in NA
Rank · 7d ago
#5,347
1207 places up
Last wipe
7d ago
monthly schedule
Next wipe
22d 10h
Thu 5 Nov, 19:00 UTC FW
Group limit
16 max
players per team
Gather rate
–
no rate in the name
Score
91
player hours, last seven days
Map
4500
Procedural Map · seed 323444525
First seen
1 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct7 Oct9 Oct12 Oct14 Oct

Top 19% of all ranked servers, top 40% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 10h

The force wipe · high confidence

wipe-day peak
1
players, last three wipes

Coming wipes

  1. 22d 10hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 25 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 15:08 UTC7d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 336 on average217/250+40+22.7%
2[US East] Facepunch Premium 1NA · groups of 8+ · monthly · 218 on average81/400−23−22.4%
3Rustopia.gg - US LargeNA · groups of 16+ · monthly · 210 on average105/200+17+19.8%
4Rusty Moose |US Small|NA · groups of 8+ · monthly · 198 on average87/200+1+1.0%
5Rustoria.co - US Long PremiumNA · groups of 14+ · monthly · 186 on average78/200+12+17.3%
6Rustafied.com - US Long - LargeNA · groups of 16+ · monthly · 150 on average99/125+11+12.5%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on [MG] US Long | Regular Rates | Large Map?

No gather rate appears in the name of [MG] US Long | Regular Rates | Large Map. Group size is capped at 16 players. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. It uses the term vanilla for itself: no altered rates, kits or rules: the game as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.

Which map is played on [MG] US Long | Regular Rates | Large Map?

The map on [MG] US Long | Regular Rates | Large Map is procedural, size 4,500, with seed 323444525, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Activity

Where does [MG] US Long | Regular Rates | Large Map sit in the rankings?

On seven-day player hours, [MG] US Long | Regular Rates | Large Map sits at #4,140, in the top 19% across ranked servers and #735 in North America.

How full is [MG] US Long | Regular Rates | Large Map?

Right now, [MG] US Long | Regular Rates | Large Map is offline; the last sighting was 2 days 7 hours ago. The seven-day average is 1 players, with a peak of 4.

Wipe Frequency

What can you expect on wipe day for [MG] US Long | Regular Rates | Large Map?

An average of 1 players marked the busiest point of its recent wipes. On the latest wipe, 25 hours after the wipe, the crowd peaked.

On what cycle does [MG] US Long | Regular Rates | Large Map wipe?

The only wipe at [MG] US Long | Regular Rates | Large Map is the monthly force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. 7 days 17 hours ago the current world was created. The tags state monthly wipes.

Server Overview

What is the location of [MG] US Long | Regular Rates | Large Map?

The NA tag and North America are what [MG] US Long | Regular Rates | Large Map lists for itself. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 74.91.119.138:28015 is its address.

[MG] US Long | Regular Rates | Large Map runs which version of Rust?

The build is Rust network protocol 2634 and build 166652 on Linux, running on [MG] US Long | Regular Rates | Large Map. Your game needs the same protocol to get in; Steam takes care of the update.

Is [MG] US Long | Regular Rates | Large Map up, and how consistent is its uptime?

Offline at this moment: [MG] US Long | Regular Rates | Large Map. Last seen 2 days 7 hours ago. 72% is its uptime for the last 7 full days, 121 of 168 hours. 1 October 2026 is when Rust Analytics first saw it.

Tags & Filters

What is the meaning of the tags on [MG] US Long | Regular Rates | Large Map?

These tags are published by [MG] US Long | Regular Rates | Large Map and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): Capacity: 100 slots; ts16 (Group limit): 16 is the maximum team size; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166652 (Build): It runs build 166652; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^v (Vanilla): No altered rates, kits or rules: the game as Facepunch ships it; NA (North America): The server browser files it under North America. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does [MG] US Long | Regular Rates | Large Map show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature [MG] US Long | Regular Rates | Large Map: Rust community servers, North America Rust servers and Vanilla Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How to Join

How can I connect to [MG] US Long | Regular Rates | Large Map?

The console route: start Rust, press F1, enter client.connect 74.91.119.138:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,^v,NA,gmrust,cs166652,ts16

Game

gmrust
Game mode Rust's standard survival mode.
mp100
Max players Capacity: 100 slots.
ts16
Group limit 16 is the maximum team size.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166652
Build It runs build 166652.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the schedule: one wipe a month.

Difficulty

^v
Vanilla No altered rates, kits or rules: the game as Facepunch ships it.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.