{TNT}SQUADs - Rusty but not old
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,960 top 71% · #1543 in NA
- Rank · 7d ago
- #16,709 ▲749 places up
- Last wipe
- 38d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 3100 Procedural Map · seed 1145457653
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 202 on average | 61/2000 | ▼−19−24.1% | |
| 2 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average | 29/200 | ▲+12+75.8% | |
| 3 | [US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 62 on average | 34/200 | ▲+10+43.2% | |
| 4 | Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 61 on average | 20/100 | ▼−5−18.9% | |
| 5 | Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 48 on average | 15/100 | ▼−2−9.5% | |
| 6 | Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 46 on average | 10/200 | ▲+2+27.7% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on {TNT}SQUADs - Rusty but not old?
The name of {TNT}SQUADs - Rusty but not old carries no gather rate. The default group size of 8 players applies here. pve is the mode, no combat against other players. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Carbon. It uses the term vanilla for itself: rust as Facepunch ships it: rates, kits and rules unchanged. VAC is active.
Which map is played on {TNT}SQUADs - Rusty but not old?
{TNT}SQUADs - Rusty but not old uses a procedural map of size 3,100 with seed 1145457653, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Population
What is the rank of {TNT}SQUADs - Rusty but not old?
In the top 71% of all ranked servers, {TNT}SQUADs - Rusty but not old is #15,960 on player hours over the last seven days and #1,543 in North America.
How many players does {TNT}SQUADs - Rusty but not old have?
0 of 10 slots on {TNT}SQUADs - Rusty but not old are filled right now. Average players over the last seven days: 0.
Wipe Schedule
When does {TNT}SQUADs - Rusty but not old schedule its wipes?
No rhythm can be told for {TNT}SQUADs - Rusty but not old yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 38 days 22 hours old.
Server Overview
What is the server location for {TNT}SQUADs - Rusty but not old?
With the NA tag, {TNT}SQUADs - Rusty but not old lists itself in North America. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 74.91.127.81:35215.
What is the performance like on {TNT}SQUADs - Rusty but not old?
The last 48 hours average 130 server fps, the low being 73. 56,356 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 2,868 MB. Low fps and growing entities are the source of felt lag.
What Rust version is {TNT}SQUADs - Rusty but not old running?
Rust network protocol 2633 and build 165217 on Linux is what {TNT}SQUADs - Rusty but not old runs. Joining requires the same protocol on your game, which Steam updates.
Is {TNT}SQUADs - Rusty but not old up, and how consistent is its uptime?
Online at this moment: {TNT}SQUADs - Rusty but not old. 21 hours ago is when it last restarted, judging by the uptime it reports. 36% is its uptime for the last 7 full days, 61 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.
Server Tags
How should you interpret the tags on {TNT}SQUADs - Rusty but not old?
These tags are published by {TNT}SQUADs - Rusty but not old and read by the game's server browser: gmvanilla (Game mode): Survival in its vanilla form; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): It runs build 165217; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged; ^p (PvE): No fighting between players: the world is the threat; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework here is Carbon; NA (North America): North America is its browser listing. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does {TNT}SQUADs - Rusty but not old show up in Rust Analytics lists and filters?
On Rust Analytics, {TNT}SQUADs - Rusty but not old matches these lists: Modded Rust servers, Best Rust PvE servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
Joining the Server
What steps do I take to join {TNT}SQUADs - Rusty but not old?
The console route: start Rust, press F1, enter client.connect 74.91.127.81:35215. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,^z,^y,^v,NA,^p,gmvanilla,cs165217,ts8
Game
gmvanilla
mp10
ts8
v2633
cs165217
ptrak
$r?
Difficulty
^v
Gameplay
^p
Mods and access
^z
^y
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
