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RUST ANALYTICS
LIVE72,069PLY11,639SRV
QUOTE 75.119.155.200:28415 Offline checked 5d ago

Rust Server FT

quad moddedoxidesoftcore
Players · last
0/ 50
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,848
top 72%
Rank · 7d ago
#15,970
122 places up
Last wipe
13d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
quad
players per team
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
5000
Procedural Map · seed 42069
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers, and #633 of the quad servers (top 78%). Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 07:14 UTC13d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1 Asgard 2服 中国|官方|二倍|软核新手服 10.10更EA · quad · biweekly · 2 on average1/233−1−36.8%
2Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo!EU · quad · monthly · 2 on average3/100−1−25.0%
3[RU] Seven Rust [Solo] Для НовичковEU · quad · monthly · 1 on average2/200−2−48.9%
4[EA] Softcore 1quad · monthly · 112 on average179/350+5+2.7%
5[EU] Facepunch Softcore 1EU · quad · monthly · 97 on average77/400−13−14.8%
6Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 57 on average54/150+10+21.6%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Rust Server FT?

No gather rate is given in the name of Rust Server FT. The group limit is 4 players, set via quad. softcore is the mode, Facepunch's easier mode: you keep part of your loot. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is disabled.

Which map is played on Rust Server FT?

Rust Server FT uses a procedural map of size 5,000 with seed 42069, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Player Count

What is the rank of Rust Server FT?

For the last seven days, Rust Server FT holds rank #15,848 on player hours, in the top 72% of all ranked servers. In the quad group, it ranks #633.

How many players does Rust Server FT have?

At present, Rust Server FT is offline; the last sighting was 5 days 18 hours ago. Average players over the last seven days: 0.

Wipe Cycle

How does Rust Server FT handle wipe day?

Recent wipes at this server drew an average peak of 0 players. 0 hours after the latest wipe, the crowd reached its peak.

When does Rust Server FT schedule its wipes?

The record holds too few of Rust Server FT's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 13 days 6 hours old.

Server Details

Where can Rust Server FT be found?

For Rust Server FT, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 75.119.155.200:28415.

What Rust version is Rust Server FT running?

The build is Rust network protocol 2634 and build 167398 on Windows, running on Rust Server FT. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of Rust Server FT?

Offline at this moment: Rust Server FT. Last seen 5 days 18 hours ago. The last 7 full days give 26% uptime, 43 hours on out of 168. The earliest Rust Analytics saw it was 13 September 2026.

Tags & Filters

How should you interpret the tags on Rust Server FT?

These tags are published by Rust Server FT and read by the game's server browser: gmsoftcore (Game mode): An easier ruleset: softcore; mp50 (Max players): Capacity: 50 slots; ts4 (Group limit): Team size caps at 4; v2634 (Protocol): To join, your game needs protocol 2634; cs167398 (Build): It runs build 167398; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. Also in the tags and at the top of this page: current players, queue and world creation time.

Rust Server FT appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature Rust Server FT: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 2 weeks.

Connection

What is the process to join Rust Server FT?

The console route: start Rust, press F1, enter client.connect 75.119.155.200:28415. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmsoftcore,cs167398,ts4,^o^z

Game

gmsoftcore
Game mode An easier ruleset: softcore.
mp50
Max players Capacity: 50 slots.
ts4
Group limit Team size caps at 4.
v2634
Protocol To join, your game needs protocol 2634.
cs167398
Build It runs build 167398.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.