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RUST ANALYTICS
LIVE45,909PLY11,499SRV
QUOTE 75.152.124.190:28015 Offline NA checked 13d ago

Pristine_test 10

weekly wipes vanillaoxidepremium
Players · last
0/ 50
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,817
top 70% · #1681 in NA
Rank · 7d ago
#14,209
2608 places down
Last wipe
17d ago
weekly schedule
Next wipe
3d 17h
Sun 18 Oct, 03:47 UTC
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4500
Procedural Map · seed 315671013
First seen
20 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeSunday 18 October, 03:47 UTCin 3d 17h

Its weekly schedule tag · low confidence

usual gap
2.4 days
between real wipes
wipe-day peak
0
players, last three wipes

Coming wipes

  1. 3d 17hSun 18 Oct, 03:47 UTC
  2. 10d 17hSun 25 Oct, 03:47 UTC
  3. 17d 17hSun 1 Nov, 03:47 UTC
  4. 22d 8hThu 5 Nov, 19:00 UTCFW
  5. 24d 17hSun 8 Nov, 03:47 UTC
  6. 31d 17hSun 15 Nov, 03:47 UTC
  7. 38d 17hSun 22 Nov, 03:47 UTC

The first 48 hours of its last wipes

Sun 27 SepThu 24 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 03:47 UTC17d ago 0 – running 0
Thu 24 Sep, 19:12 UTC19d ago 0 – 2.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - US MainNA · groups of 16+ · weekly · 222 on average20/250−2−7.9%
2Rusty Moose |US Main|NA · groups of 12+ · weekly · 219 on average15/250−10−40.2%
3Rusty Moose |US Mondays|NA · groups of 12+ · weekly · 163 on average221/250−24−9.6%
4Rustafied.com - US FridayNA · groups of 16+ · weekly · 155 on average8/100−13−61.8%
5Rustoria.co - US MondaysNA · groups of 12+ · weekly · 134 on average142/200+1+0.8%
6Rustafied.com - US MainNA · groups of 16+ · weekly · 100 on average7/100−2−20.8%

Quick answers

from the figures on this page

Map and Rules

How is Pristine_test 10 configured in terms of rules and settings?

No gather rate is given in the name of Pristine_test 10. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. Plugin count: Oxide. Vanilla is its own label: rust as Facepunch ships it: rates, kits and rules unchanged. Rust premium status is required to join. VAC is active.

Which map is played on Pristine_test 10?

A procedural map of size 4,500 with seed 315671013 runs on Pristine_test 10, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Activity

What is the rank of Pristine_test 10?

On seven-day player hours, Pristine_test 10 sits at #16,817, in the top 70% across ranked servers and #1,681 in North America.

How many players does Pristine_test 10 have?

At present, Pristine_test 10 is offline; the last sighting was 13 days 16 hours ago.

Wipe Cycle

What happens on wipe day at Pristine_test 10?

The average peak across its recent wipes is 0 players. 0 hours after the latest wipe, the crowd reached its peak.

When does Pristine_test 10 schedule its wipes?

Its tag guides the prediction, as Pristine_test 10 has too few wipes on record to confirm its schedule. On Sunday 18 October at 03:47 UTC the next wipe is due. 17 days 6 hours ago the current world was created. Weekly wipes are what its tags advertise.

Server Overview

What is the location of Pristine_test 10?

In North America, Pristine_test 10 lists itself with the NA tag. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 75.152.124.190:28015.

What Rust version is Pristine_test 10 running?

The build is Rust network protocol 2633 and build 165217 on Linux, running on Pristine_test 10. Joining requires the same protocol on your game, which Steam updates.

Is Pristine_test 10 up, and how consistent is its uptime?

Offline at this moment: Pristine_test 10. Last seen 13 days 16 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 20 September 2026.

Server Tags

How should you interpret the tags on Pristine_test 10?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): It holds 50 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs165217 (Build): Build 165217; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^w (Weekly): Wipes land every week; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged; ^q (Premium): Rust premium status is required to join; ^o (Oxide): The plugin framework Oxide (uMod) is in use; NA (North America): The server browser files it under North America, which Pristine_test 10 publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does Pristine_test 10 show up in Rust Analytics lists and filters?

These Rust Analytics lists include Pristine_test 10: Rust community servers, North America Rust servers and Vanilla Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

How to Join

How can I connect to Pristine_test 10?

The console route: start Rust, press F1, enter client.connect 75.152.124.190:28015. The page's Launch Rust button opens Rust through Steam and connects you instead. Rust premium status is required to join. You can visit its website at https://discord.com/invite/gHS4jpZEWr.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^w,^v,NA,gmrust,cs165217,^q,ts8,^o

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players It holds 50 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs165217
Build Build 165217.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Wipe schedule

^w
Weekly Wipes land every week.

Difficulty

^v
Vanilla Rust as Facepunch ships it: rates, kits and rules unchanged.

Mods and access

^q
Premium Rust premium status is required to join.
^o
Oxide The plugin framework Oxide (uMod) is in use.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.