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RUST ANALYTICS
LIVE89,786PLY11,747SRV
QUOTE 75.175.165.46:28025 Offline checked 16d ago

TESTHC

quad moddedoxide
Players · last
0/ 50
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,721
top 70%
Rank · 7d ago
#15,409
312 places down
Last wipe
31d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
quad
players per team
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Custom Map
First seen
27 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct30 Oct31 Oct2 Nov3 Nov

Top 70% of all ranked servers, and #643 of the quad servers (top 78%). Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 5 Nov, 19:00 UTC FW6d ago – – running –

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co -Us MondaysNA · quad · 8 on average0/300−6−100.0%
2#MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 06.11EU · quad · weekly · 6 on average4/80−4−52.9%
3Geležinis Miškasquad · 5 on average9/99+4+74.2%
4[ESP] RUST ESPAÑA DISOBEY.COM.ESEU · quad · monthly · 4 on average4/101−4−48.4%
5PACIFIC RUST | Vanilla + Modo Pacífico|Max Squad|Wipe MensalSA · quad · monthly · 4 on average5/200+0+0.0%
6EL MATADEROSA · quad · biweekly · 3 on average0/50−2−100.0%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on TESTHC?

The name of TESTHC carries no gather rate. The group limit is 4 players, set via quad. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. VAC is active.

Activity

Where does TESTHC sit in the rankings?

For the last seven days, TESTHC holds rank #15,721 on player hours, in the top 70% of all ranked servers. Among servers in quad, it stands at #643.

How full is TESTHC?

At present, TESTHC is offline; the last sighting was 16 days 10 hours ago.

Wipe Frequency

How often does TESTHC wipe?

No rhythm can be told for TESTHC yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 3 December at 19:00 UTC. Its world now is 31 days 17 hours old.

Server Details

What is the server location for TESTHC?

For TESTHC, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 75.175.165.46:28025.

TESTHC is on which Rust version?

The version in use at TESTHC: Rust network protocol 2634 and build 167398, on Linux. Joining requires the same protocol on your game, which Steam updates.

How reliable is TESTHC and is it currently online?

Offline at this moment: TESTHC. Last seen 16 days 10 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 27 October 2026.

Server Tags

How should you interpret the tags on TESTHC?

These tags are published by TESTHC and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): It holds 50 slots; ts4 (Group limit): Teams take no more than 4; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167398 (Build): Build 167398; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature TESTHC?

The following Rust Analytics lists feature TESTHC: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

How to Join

How can I connect to TESTHC?

Type client.connect 75.175.165.46:28025 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts4,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players It holds 50 slots.
ts4
Group limit Teams take no more than 4.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167398
Build Build 167398.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.