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RUST ANALYTICS
LIVE82,048PLY11,709SRV
QUOTE 75.182.232.225:28015 Offline checked 11d ago

ECLIPSE | 10x | Squads

10x quad moddedoxide
Players · last
0/ 175
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 175
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,255
top 68%
Rank · 7d ago
#6,803
9452 places down
Last wipe
13d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
quad
players per team
Gather rate
10x
read from the name
Score
0
player hours, last seven days
Map
4000
Procedural Map · seed 1297734237
First seen
27 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct29 Oct31 Oct3 Nov5 Nov7 Nov

Top 68% of all ranked servers, and #632 of the quad servers (top 75%). Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1 days
between real wipes
on rhythm
100%
of its recent wipes
wipe-day peak
2
players, last three wipes

The first 48 hours of its last wipes

Thu 29 OctWed 28 OctTue 27 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 5 Nov, 19:00 UTC FW6d ago – – running –
Thu 29 Oct, 21:53 UTC13d ago 2 – – 2
Wed 28 Oct, 23:55 UTC14d ago 2 – 0.9 days 1
Tue 27 Oct, 20:52 UTC15d ago 2 – 1.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1TemplarGaming 10x Swift Quad Loot++|PvP|MyMini|SkinBox|x10 JUSTNA · quad · 10x · weekly · 4 on average1/200−6−86.0%
2HQM.GG SEA 10x Monthly Solo/Duo/Trio/Quad TP|Homes|Kits|Skins|SEA · quad · 10x · monthly · 3 on average4/160−1−17.2%
3XRUST.CO EU 10x Monthly Solo/Duo/Trio/Quad TP|Homes|Kits|Skins|EU · quad · 10x · monthly · 2 on average4/160+0−11.1%
4[EU] Recess Gaming - 10x | Quad | Loot+ | NoBPsEU · quad · 10x · weekly · 2 on average2/100+0+33.3%
5XRUST.CO AU 10x Monthly Solo/Duo/Trio/Quad TP|Homes|Kits|Skins|OC · quad · 10x · monthly · 1 on average2/210+2
6RUSTX [x10 | SOLO/DUO/MAX 3 | Loot+ | Skins] WIPE 12.11EU · quad · 10x · weekly · 1 on average1/25+1

Quick answers

from the figures on this page

Rules & Settings

How is ECLIPSE | 10x | Squads configured in terms of rules and settings?

A gather rate of 10x appears in the name of ECLIPSE | 10x | Squads. quad caps groups at 4 players. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC is active.

What is the current map on ECLIPSE | 10x | Squads?

A procedural map of size 4,000 with seed 1297734237 runs on ECLIPSE | 10x | Squads, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Population

What is the rank of ECLIPSE | 10x | Squads?

In the top 68% of all ranked servers, ECLIPSE | 10x | Squads is #16,255 on player hours over the last seven days. Among servers in quad, it stands at #632.

How full is ECLIPSE | 10x | Squads?

Right now, ECLIPSE | 10x | Squads is offline; the last sighting was 11 days 17 hours ago.

Wipe Schedule

What happens on wipe day at ECLIPSE | 10x | Squads?

Recent wipes at this server drew an average peak of 2 players. 2 hours after the latest wipe, the crowd reached its peak.

How often does ECLIPSE | 10x | Squads wipe?

No next wipe can be predicted for ECLIPSE | 10x | Squads: it wipes at irregular times. The monthly force wipe applies to every Rust server. The next one falls on Thursday 3 December at 19:00 UTC. This world has been running for 13 days 17 hours.

Server Info

What is the server location for ECLIPSE | 10x | Squads?

No region is published by ECLIPSE | 10x | Squads. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 75.182.232.225:28015 is its address.

ECLIPSE | 10x | Squads runs which version of Rust?

The version in use at ECLIPSE | 10x | Squads: Rust network protocol 2635 and build 168909, on Windows. Joining requires the same protocol on your game, which Steam updates.

How reliable is ECLIPSE | 10x | Squads and is it currently online?

No response from ECLIPSE | 10x | Squads. It was last seen 11 days 17 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 27 October 2026.

Tags & Filters

What is the meaning of the tags on ECLIPSE | 10x | Squads?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp175 (Max players): It holds 175 slots; ts4 (Group limit): Team size caps at 4; v2635 (Protocol): To join, your game needs protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play, which ECLIPSE | 10x | Squads publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does ECLIPSE | 10x | Squads show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature ECLIPSE | 10x | Squads: 10x Rust servers and Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 2 weeks; Gather rate: 10x.

Connection

What steps do I take to join ECLIPSE | 10x | Squads?

The console route: start Rust, press F1, enter client.connect 75.182.232.225:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp175,ptrak,$r?,v2635,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp175
Max players It holds 175 slots.
ts4
Group limit Team size caps at 4.
v2635
Protocol To join, your game needs protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.