Erik the Red
Key statistics
the figures behind the quote- Players now
- 0/ 100 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,903 top 72%
- Rank · 7d ago
- #16,709 ▲806 places up
- Last wipe
- 32d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average | 509/575 | ▲+58+12.9% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 339 on average | 437/500 | ▼−13−2.9% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 332 on average | 261/250 | ▼−17−6.3% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 321 on average | 414/475 | ▼−2−0.4% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 297 on average | 43/250 | ▼−31−42.2% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 272 on average | 371/450 | ▲+40+12.0% |
Quick answers
from the figures on this pageMap and Rules
How is Erik the Red configured in terms of rules and settings?
No gather rate is given in the name of Erik the Red. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. VAC is active.
What is the current map on Erik the Red?
Erik the Red uses a procedural map, which the game generates.
Player Count
What position does Erik the Red hold in the server rankings?
For the last seven days, Erik the Red holds rank #15,903 on player hours, in the top 72% of all ranked servers.
How many players does Erik the Red have?
0 of 100 slots on Erik the Red are filled right now. Average players over the last seven days: 0.
Wipe Cycle
On what cycle does Erik the Red wipe?
There are too few wipes on record for Erik the Red to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 32 days 11 hours old.
Server Details
Where can Erik the Red be found?
No region is published by Erik the Red. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 76.146.83.118:28015.
Erik the Red is on which Rust version?
The build is Rust network protocol 2633 and build 165217 on Linux, running on Erik the Red. The protocol has to match for you to join, and Steam applies that update.
How reliable is Erik the Red and is it currently online?
The server is live: Erik the Red is online. The last 7 full days give 100% uptime, 168 hours on out of 168. First sighting by Rust Analytics: 13 September 2026.
Tags & Filters
What is the meaning of the tags on Erik the Red?
These tags are published by Erik the Red and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): It holds 100 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): It runs build 165217; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Erik the Red appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, Erik the Red matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to Join
What is the process to join Erik the Red?
Type client.connect 76.146.83.118:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp100
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.