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RUST ANALYTICS
LIVE86,619PLY11,664SRV
QUOTE 76.198.40.5:28015 Offline checked 31d ago

Rust LAN Server

Players · last
0/ 5
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 5
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,122
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
39d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 387 on average505/550−51−9.1%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 322 on average308/325−120−28.0%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 322 on average144/200−32−18.0%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 307 on average333/350−26−7.4%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 287 on average1043/1075+996+2131.0%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 263 on average256/325−75−22.8%

Quick answers

from the figures on this page

Rules & Settings

How is Rust LAN Server configured in terms of rules and settings?

No gather rate appears in the name of Rust LAN Server. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on Rust LAN Server?

Rust LAN Server uses a procedural map, which the game generates.

Activity

What position does Rust LAN Server hold in the server rankings?

For the last seven days, Rust LAN Server holds rank #15,122 on player hours, in the top – of all ranked servers.

How many players does Rust LAN Server have?

Right now, Rust LAN Server is offline; the last sighting was 31 days 11 hours ago.

Wipe Schedule

How often does Rust LAN Server wipe?

No rhythm can be told for Rust LAN Server yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 39 days 18 hours ago the current world was created.

Server Overview

Where can Rust LAN Server be found?

No region is published by Rust LAN Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 76.198.40.5:28015.

Rust LAN Server is on which Rust version?

The build is Rust network protocol 2633 and build 163207 on Windows, running on Rust LAN Server. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of Rust LAN Server?

Rust LAN Server is down. The last time we saw it was 31 days 11 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 13 September 2026.

Tags and Rankings

How should you interpret the tags on Rust LAN Server?

Published by Rust LAN Server for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): To join, your game needs protocol 2633; cs163207 (Build): Build 163207; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does Rust LAN Server show up in Rust Analytics lists and filters?

On Rust Analytics, Rust LAN Server matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What is the process to join Rust LAN Server?

The console route: start Rust, press F1, enter client.connect 76.198.40.5:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp5
Max players Capacity: 5 slots.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol To join, your game needs protocol 2633.
cs163207
Build Build 163207.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.