Rust LAN Server
Key statistics
the figures behind the quote- Players now
- 0/ 5 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,122 no region published
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 39d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 387 on average | 505/550 | ▼−51−9.1% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 322 on average | 308/325 | ▼−120−28.0% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 322 on average | 144/200 | ▼−32−18.0% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 307 on average | 333/350 | ▼−26−7.4% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 287 on average | 1043/1075 | ▲+996+2131.0% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 263 on average | 256/325 | ▼−75−22.8% |
Quick answers
from the figures on this pageRules & Settings
How is Rust LAN Server configured in terms of rules and settings?
No gather rate appears in the name of Rust LAN Server. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on Rust LAN Server?
Rust LAN Server uses a procedural map, which the game generates.
Activity
What position does Rust LAN Server hold in the server rankings?
For the last seven days, Rust LAN Server holds rank #15,122 on player hours, in the top – of all ranked servers.
How many players does Rust LAN Server have?
Right now, Rust LAN Server is offline; the last sighting was 31 days 11 hours ago.
Wipe Schedule
How often does Rust LAN Server wipe?
No rhythm can be told for Rust LAN Server yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 39 days 18 hours ago the current world was created.
Server Overview
Where can Rust LAN Server be found?
No region is published by Rust LAN Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 76.198.40.5:28015.
Rust LAN Server is on which Rust version?
The build is Rust network protocol 2633 and build 163207 on Windows, running on Rust LAN Server. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of Rust LAN Server?
Rust LAN Server is down. The last time we saw it was 31 days 11 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 13 September 2026.
Tags and Rankings
How should you interpret the tags on Rust LAN Server?
Published by Rust LAN Server for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): To join, your game needs protocol 2633; cs163207 (Build): Build 163207; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does Rust LAN Server show up in Rust Analytics lists and filters?
On Rust Analytics, Rust LAN Server matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Joining the Server
What is the process to join Rust LAN Server?
The console route: start Rust, press F1, enter client.connect 76.198.40.5:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp5,ptrak,$r?,v2633,gmrust,cs163207,ts8
Game
gmrust
mp5
ts8
v2633
cs163207
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.