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RUST ANALYTICS
LIVE40,519PLY11,472SRV
QUOTE 76.49.113.121:29009 Offline checked 1h ago

Chainlings 20x|Kits|RaidableBases|Skins|Zorp

20x moddedoxide
Players · last
0/ 100
+024h
0% full
7-day avg 1 peak 5
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
+0
no reading a day ago
7-day average
1
peak 5
Rank
#4,090
top 18%
Rank · 7d ago
#7,168
3078 places up
Last wipe
10d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
20x
read from the name
Score
95
player hours, last seven days
Map
3500
Procedural Map · seed 123456
First seen
4 Oct 2026
no hostname published

Players

AveragePeak
00.511.5209:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC. Busiest hour of the two days: 2 players.

Server performance

05010015020009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct8 Oct10 Oct12 Oct14 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[LATAM] LUNARUST X20 | 13/10 WipeSA · groups of 8+ · 20x · weekly · 10 on average1/100−1−45.5%
210/9 RustyRemains 20x Solo/Duo/Trio Loot+/Shop/Kit Frontlinegroups of 8+ · 20x · 6 on average2/50−2−45.5%
3⦿ ICEFUSE 20X Phoenix (NoBP|PVP|Shop|MyMini|5X WIPED)NA · groups of 8+ · 20x · weekly · 3 on average0/100−1−100.0%
4Atlas - EU 10x | No BPs | Kits | ShopEU · groups of 20+ · 10x · weekly · 290 on average150/150−29−16.2%
5TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPENA · groups of 8+ · 10x · weekly · 189 on average115/200−50−30.3%
6Atlas - US 10x | No BPs | Kits | ShopNA · groups of 30+ · 10x · weekly · 160 on average113/150+16+16.5%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Chainlings 20x|Kits|RaidableBases|Skins|Zorp?

A gather rate of 20x appears in the name of Chainlings 20x|Kits|RaidableBases|Skins|Zorp. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is played on Chainlings 20x|Kits|RaidableBases|Skins|Zorp?

Chainlings 20x|Kits|RaidableBases|Skins|Zorp uses a procedural map of size 3,500 with seed 123456, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Population

Where does Chainlings 20x|Kits|RaidableBases|Skins|Zorp sit in the rankings?

In the top 18% of all ranked servers, Chainlings 20x|Kits|RaidableBases|Skins|Zorp is #4,090 on player hours over the last seven days.

What is the population on Chainlings 20x|Kits|RaidableBases|Skins|Zorp?

Right now, Chainlings 20x|Kits|RaidableBases|Skins|Zorp is offline; the last sighting was 1 hours ago. The mean over the last seven days is 1 players, reaching 5 at its highest. Over the last 48 hours, the peak hour was 05:00 UTC, averaging 2 players.

Wipe Schedule

On what cycle does Chainlings 20x|Kits|RaidableBases|Skins|Zorp wipe?

No rhythm can be told for Chainlings 20x|Kits|RaidableBases|Skins|Zorp yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 10 days 13 hours ago the current world was created.

Server Overview

Where can Chainlings 20x|Kits|RaidableBases|Skins|Zorp be found?

No region is published by Chainlings 20x|Kits|RaidableBases|Skins|Zorp. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 76.49.113.121:29009 is its address.

How is the performance on Chainlings 20x|Kits|RaidableBases|Skins|Zorp?

The last 48 hours average 121 server fps, the low being 104. The entity count reached 84,077, covering buildings, deployables and all else in the world. Memory use peaked at 4,612 MB. A climbing entity count plus low fps is the lag players report.

Chainlings 20x|Kits|RaidableBases|Skins|Zorp runs which version of Rust?

Rust network protocol 2634 and build 166652 on Windows is what Chainlings 20x|Kits|RaidableBases|Skins|Zorp runs. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of Chainlings 20x|Kits|RaidableBases|Skins|Zorp?

Offline at this moment: Chainlings 20x|Kits|RaidableBases|Skins|Zorp. Last seen 1 hours ago. Its own uptime figure dates the last restart to roughly 26 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. 4 October 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on Chainlings 20x|Kits|RaidableBases|Skins|Zorp?

These tags are published by Chainlings 20x|Kits|RaidableBases|Skins|Zorp and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): Slot count: 100; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play. The top of this page and the tags both show its players now, its queue and when its world was made.

Chainlings 20x|Kits|RaidableBases|Skins|Zorp appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include Chainlings 20x|Kits|RaidableBases|Skins|Zorp: Rust servers with a gather rate above 10x and Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: More than 10x.

Joining the Server

How can I connect to Chainlings 20x|Kits|RaidableBases|Skins|Zorp?

The console route: start Rust, press F1, enter client.connect 76.49.113.121:29009. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp100
Max players Slot count: 100.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166652
Build Game build: 166652.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.