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RUST ANALYTICS
LIVE89,786PLY11,747SRV
QUOTE 76.65.164.10:28015 Offline checked 1d ago

N3XT - Rust

Players · last
0/ ?
n/a24h
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ ?
slots not published
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,102
top 70%
Rank · 7d ago
#16,477
375 places up
Last wipe
19d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3500
Procedural Map · seed 3182026
First seen
29 Oct 2026
no hostname published

Players

AveragePeak
0123417:0020:0023:0002:0005:0008:00

Hourly average and peak, UTC.

Server performance

02040608017:0020:0023:0002:0005:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Oct1 Nov3 Nov6 Nov8 Nov11 Nov

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 5 Nov, 19:00 UTC FW6d ago – – running –

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 579 on average648/675−146−18.4%
2Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 567 on average213/200−143−40.2%
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 527 on average580/600−12−2.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 461 on average483/500−49−9.3%
5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 447 on average464/480+5+1.1%
6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 401 on average460/525−109−19.1%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on N3XT - Rust?

No gather rate is given in the name of N3XT - Rust. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC is active.

Which map is played on N3XT - Rust?

The map on N3XT - Rust is procedural, size 3,500, with seed 3182026, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Population

What position does N3XT - Rust hold in the server rankings?

In the top 70% of all ranked servers, N3XT - Rust is #16,102 on player hours over the last seven days.

How many players does N3XT - Rust have?

Right now, N3XT - Rust is offline; the last sighting was 32 hours ago. Average players over the last seven days: 0.

Wipe Schedule

On what cycle does N3XT - Rust wipe?

The record holds too few of N3XT - Rust's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 3 December at 19:00 UTC. 19 days 21 hours ago the current world was created.

Server Info

What is the location of N3XT - Rust?

There is no region published for N3XT - Rust. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 76.65.164.10:28015.

Is N3XT - Rust performing well?

Server fps over the last 48 hours: 36 on average, 25 at the lowest. The entity count reached 71,249, covering buildings, deployables and all else in the world. Memory use peaked at 1,940 MB. Low fps and growing entities are the source of felt lag.

N3XT - Rust runs which version of Rust?

The version in use at N3XT - Rust: Rust network protocol 2631 and build 157450, on Windows. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of N3XT - Rust?

N3XT - Rust is down. The last time we saw it was 32 hours ago. 23 hours ago is when it last restarted, judging by the uptime it reports. 91% is its uptime for the last 7 full days, 153 of 168 hours. The earliest Rust Analytics saw it was 29 October 2026.

Server Tags

How should you interpret the tags on N3XT - Rust?

Published by N3XT - Rust for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp0 (Max players): Capacity: 0 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2631 (Protocol): Protocol 2631: matching game versions are required to join; cs157450 (Build): Game build: 157450; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

N3XT - Rust appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, N3XT - Rust matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

What steps do I take to join N3XT - Rust?

The console route: start Rust, press F1, enter client.connect 76.65.164.10:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2631,gmrust,cs157450,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp0
Max players Capacity: 0 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2631
Protocol Protocol 2631: matching game versions are required to join.
cs157450
Build Game build: 157450.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.