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RUST ANALYTICS
LIVE89,786PLY11,747SRV
QUOTE 76.82.176.131:28015 Offline checked 17d ago

Hesitancy Waits (Local Edition)

Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#14,890
top 67%
Rank · 7d ago
#12,538
2352 places down
Last wipe
17d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
26 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct29 Oct30 Oct1 Nov2 Nov

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 5 Nov, 19:00 UTC FW6d ago – – running –

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 579 on average648/675−146−18.4%
2Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 567 on average213/200−143−40.2%
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 527 on average580/600−12−2.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 461 on average483/500−49−9.3%
5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 447 on average464/480+5+1.1%
6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 401 on average460/525−109−19.1%

Quick answers

from the figures on this page

Server Rules

How is Hesitancy Waits (Local Edition) configured in terms of rules and settings?

No gather rate is given in the name of Hesitancy Waits (Local Edition). Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.

What is the current map on Hesitancy Waits (Local Edition)?

A procedural map runs on Hesitancy Waits (Local Edition), created by the game.

Activity

What position does Hesitancy Waits (Local Edition) hold in the server rankings?

For the last seven days, Hesitancy Waits (Local Edition) holds rank #14,890 on player hours, in the top 67% of all ranked servers.

How full is Hesitancy Waits (Local Edition)?

Right now, Hesitancy Waits (Local Edition) is offline; the last sighting was 17 days 9 hours ago.

Wipe Frequency

How often does Hesitancy Waits (Local Edition) wipe?

No rhythm can be told for Hesitancy Waits (Local Edition) yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 3 December at 19:00 UTC. This world has been running for 17 days 12 hours.

Server Details

Where can Hesitancy Waits (Local Edition) be found?

There is no region published for Hesitancy Waits (Local Edition). The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 76.82.176.131:28015.

Hesitancy Waits (Local Edition) runs which version of Rust?

The version in use at Hesitancy Waits (Local Edition): Rust network protocol 2635 and build 169102, on Windows. Joining requires the same protocol on your game, which Steam updates.

How reliable is Hesitancy Waits (Local Edition) and is it currently online?

No response from Hesitancy Waits (Local Edition). It was last seen 17 days 9 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 26 October 2026.

Tags and Rankings

How should you interpret the tags on Hesitancy Waits (Local Edition)?

Published by Hesitancy Waits (Local Edition) for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2635 (Protocol): To join, your game needs protocol 2635; cs169102 (Build): Build 169102; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Hesitancy Waits (Local Edition) appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature Hesitancy Waits (Local Edition): Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What is the process to join Hesitancy Waits (Local Edition)?

Type client.connect 76.82.176.131:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs169102,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players It holds 10 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2635
Protocol To join, your game needs protocol 2635.
cs169102
Build Build 169102.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.