combatland staging
Key statistics
the figures behind the quote- Players now
- 1/ 1 100% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #14,450 top 60%
- Rank · 7d ago
- #8,738 ▼5712 places down
- Last wipe
- 14d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 29 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 29 Sep, 17:08 UTC15d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 529/600 | ▲+8+1.6% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 340 on average | 448/450 | ▼−29−6.1% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 332 on average | 238/225 | ▼−35−12.9% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 322 on average | 446/450 | ▲+6+1.3% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average | 38/250 | ▼−32−45.7% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 273 on average | 371/450 | ▲+30+9.0% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on combatland staging?
No gather rate is given in the name of combatland staging. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on combatland staging?
The game generates the procedural map on combatland staging.
Player Count
What position does combatland staging hold in the server rankings?
In the top 60% of all ranked servers, combatland staging is #14,450 on player hours over the last seven days.
How many players does combatland staging have?
Right now, combatland staging is offline; the last sighting was 14 days 19 hours ago.
Wipe Frequency
How does combatland staging handle wipe day?
Recent wipes at this server drew an average peak of 1 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.
When does combatland staging schedule its wipes?
No rhythm can be told for combatland staging yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 14 days 20 hours old.
Server Overview
What is the location of combatland staging?
No region is published by combatland staging. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 77.11.239.193:28015.
combatland staging runs which version of Rust?
Rust network protocol 2634 and build 166257 on Windows is what combatland staging runs. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of combatland staging?
combatland staging is down. The last time we saw it was 14 days 19 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 29 September 2026 is when Rust Analytics first saw it.
Tags and Rankings
How should you interpret the tags on combatland staging?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp1 (Max players): It holds 1 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166257 (Build): It runs build 166257; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set, which combatland staging publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does combatland staging show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature combatland staging: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to Join
What is the process to join combatland staging?
The console route: start Rust, press F1, enter client.connect 77.11.239.193:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2634,gmrust,cs166257,ts8
Game
gmrust
mp1
ts8
v2634
cs166257
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.