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RUST ANALYTICS
LIVE89,786PLY11,747SRV
QUOTE 77.119.168.64:28015 Offline checked 24d ago

Test

Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,247
top 69%
Rank · 7d ago
#15,648
401 places up
Last wipe
24d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
not published
players per team
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
18 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 5 Nov, 19:00 UTC FW6d ago – – running –

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 579 on average648/675−146−18.4%
2Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 567 on average213/200−143−40.2%
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 527 on average580/600−12−2.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 461 on average483/500−49−9.3%
5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 447 on average464/480+5+1.1%
6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 401 on average460/525−109−19.1%

Quick answers

from the figures on this page

Rules & Settings

How is Test configured in terms of rules and settings?

No gather rate appears in the name of Test. No group limit is published. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. VAC is active.

Which map is played on Test?

A procedural map runs on Test, created by the game.

Player Count

What is the rank of Test?

For the last seven days, Test holds rank #15,247 on player hours, in the top 69% of all ranked servers.

What is the population on Test?

At present, Test is offline; the last sighting was 24 days 20 hours ago.

Wipe Frequency

How often does Test wipe?

No rhythm can be told for Test yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 3 December at 19:00 UTC. Its world now is 24 days 20 hours old.

Server Details

Where can Test be found?

No region is published by Test. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 77.119.168.64:28015 is its address.

Test is on which Rust version?

Rust network protocol 2590 and build 123128 on Windows is what Test runs. Joining requires the same protocol on your game, which Steam updates.

Is Test up, and how consistent is its uptime?

No response from Test. It was last seen 24 days 20 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 18 October 2026.

Tags & Filters

How should you interpret the tags on Test?

Published by Test for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Capacity: 10 slots; v2590 (Protocol): Protocol 2590: matching game versions are required to join; cs123128 (Build): Build 123128; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set. The top of this page and the tags both show its players now, its queue and when its world was made.

Test appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include Test: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all.

How to Join

What steps do I take to join Test?

Type client.connect 77.119.168.64:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2590,gmrust,cs123128

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Capacity: 10 slots.
v2590
Protocol Protocol 2590: matching game versions are required to join.
cs123128
Build Build 123128.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.