PXR_LOCAL_TEST
Key statistics
the figures behind the quote- Players now
- 0/ 20 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,411 top 69%
- Rank · 7d ago
- #12,906 ▼2505 places down
- Last wipe
- 24d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 19 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 5 Nov, 19:00 UTC FW6d ago | – | – | running | – |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | STEEL RUST /ДЛЯ НОВИЧКОВ /EU Main 11.11EU · groups of 24+ · monthly · 138 on average | 53/100 | ▼−403−88.4% | |
| 2 | 666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 11.11EU · groups of 16+ · monthly · 137 on average | 51/750 | ▼−243−82.7% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 11.11EU · groups of 8+ · weekly · 127 on average | 133/100 | ▲+6+4.3% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 11.11EU · groups of 16+ · monthly · 124 on average | 210/1000 | ▼−81−27.8% | |
| 5 | ShockRust | Blue | NoLimitno group limit · 121 on average | 165/400 | ▼−40−19.3% | |
| 6 | Московская Классика для НовичковEU · groups of 8+ · weekly · 120 on average | 139/300 | ▲+15+11.8% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on PXR_LOCAL_TEST?
No gather rate is given in the name of PXR_LOCAL_TEST. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Carbon plugins are running. VAC, Valve's anti-cheat, is enabled.
What is the current map on PXR_LOCAL_TEST?
The game generates the procedural map on PXR_LOCAL_TEST.
Player Count
What is the rank of PXR_LOCAL_TEST?
In the top 69% of all ranked servers, PXR_LOCAL_TEST is #15,411 on player hours over the last seven days.
How full is PXR_LOCAL_TEST?
Right now, PXR_LOCAL_TEST is offline; the last sighting was 22 days 12 hours ago.
Wipe Frequency
How often does PXR_LOCAL_TEST wipe?
The record holds too few of PXR_LOCAL_TEST's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 3 December at 19:00 UTC. This world has been running for 24 days 4 hours.
Server Info
What is the server location for PXR_LOCAL_TEST?
There is no region published for PXR_LOCAL_TEST. Rust Analytics reports the location a server claims, not the machine's actual location. 77.121.100.69:28115 is its address.
PXR_LOCAL_TEST runs which version of Rust?
Rust network protocol 2634 and build 167781 on Windows is what PXR_LOCAL_TEST runs. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of PXR_LOCAL_TEST?
PXR_LOCAL_TEST is down. The last time we saw it was 22 days 12 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 19 October 2026.
Tags & Filters
How should you interpret the tags on PXR_LOCAL_TEST?
These tags are published by PXR_LOCAL_TEST and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp20 (Max players): Capacity: 20 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): The plugin framework here is Carbon. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does PXR_LOCAL_TEST show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature PXR_LOCAL_TEST: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How to Join
What is the process to join PXR_LOCAL_TEST?
The console route: start Rust, press F1, enter client.connect 77.121.100.69:28115. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust
mp20
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.