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RUST ANALYTICS
LIVE73,165PLY11,642SRV
QUOTE 77.179.13.133:28015 Offline checked 7d ago

stizzy test server

Players · last
0/ 1
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 1
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#14,660
top 66%
Rank · 7d ago
–
not ranked a week ago
Last wipe
7d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Custom Map
First seen
6 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct9 Oct11 Oct12 Oct13 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average570/600+18+3.2%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 345 on average392/400−32−7.5%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average166/200−10−5.9%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 326 on average319/375−96−23.2%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average46/250−33−41.5%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 276 on average309/400+0+0.1%

Quick answers

from the figures on this page

Map and Rules

How is stizzy test server configured in terms of rules and settings?

No gather rate is given in the name of stizzy test server. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC is active.

Activity

What position does stizzy test server hold in the server rankings?

In the top 66% of all ranked servers, stizzy test server is #14,660 on player hours over the last seven days.

How many players does stizzy test server have?

At present, stizzy test server is offline; the last sighting was 7 days 14 hours ago.

Wipe Frequency

On what cycle does stizzy test server wipe?

No rhythm can be told for stizzy test server yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 7 days 15 hours old.

Server Details

What is the server location for stizzy test server?

For stizzy test server, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 77.179.13.133:28015 is its address.

stizzy test server is on which Rust version?

The build is Rust network protocol 2634 and build 166652 on Windows, running on stizzy test server. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is stizzy test server and is it currently online?

No response from stizzy test server. It was last seen 7 days 14 hours ago. The last 7 full days give 1% uptime, 1 hours on out of 168. First sighting by Rust Analytics: 6 October 2026.

Tags & Filters

How should you interpret the tags on stizzy test server?

These tags are published by stizzy test server and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature stizzy test server?

The following Rust Analytics lists feature stizzy test server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

How can I connect to stizzy test server?

The console route: start Rust, press F1, enter client.connect 77.179.13.133:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp1
Max players Capacity: 1 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs166652
Build Game build: 166652.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.