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RUST ANALYTICS
LIVE89,786PLY11,747SRV
QUOTE 77.183.21.144:27015 Offline checked 10d ago

rusttest

Players · last
0/ 9
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 9
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#17,048
top 71%
Rank · 7d ago
#12,401
4647 places down
Last wipe
12d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
1 Nov 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Nov2 Nov4 Nov5 Nov7 Nov8 Nov

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 5 Nov, 19:00 UTC FW6d ago – – running –

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 579 on average648/675−146−18.4%
2Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 567 on average213/200−143−40.2%
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 527 on average580/600−12−2.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 461 on average483/500−49−9.3%
5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 447 on average464/480+5+1.1%
6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 401 on average460/525−109−19.1%

Quick answers

from the figures on this page

Rules & Settings

How is rusttest configured in terms of rules and settings?

No gather rate appears in the name of rusttest. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC is not active.

Which map is played on rusttest?

rusttest uses a procedural map, which the game generates.

Player Count

What is the rank of rusttest?

In the top 71% of all ranked servers, rusttest is #17,048 on player hours over the last seven days.

How full is rusttest?

At present, rusttest is offline; the last sighting was 10 days 17 hours ago.

Wipe Cycle

When does rusttest schedule its wipes?

The record holds too few of rusttest's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 3 December at 19:00 UTC. This world has been running for 12 days 15 hours.

Server Overview

What is the location of rusttest?

No region is published by rusttest. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 77.183.21.144:27015.

What Rust version is rusttest running?

The build is Rust network protocol 2635 and build 168909 on Linux, running on rusttest. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of rusttest?

No response from rusttest. It was last seen 10 days 17 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 1 November 2026.

Server Tags

How should you interpret the tags on rusttest?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp9 (Max players): Slot count: 9; ts8 (Group limit): At the game default, teams hold up to 8; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set, which rusttest publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

rusttest appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, rusttest matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What is the process to join rusttest?

Type client.connect 77.183.21.144:27015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp9,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp9
Max players Slot count: 9.
ts8
Group limit At the game default, teams hold up to 8.
v2635
Protocol Your game must run protocol 2635 to connect.
cs168909
Build Game build: 168909.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.