combatland
Key statistics
the figures behind the quote- Players now
- 0/ 1 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,909 top 72%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 3d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 10 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- usual gap
- 0.6 days between real wipes
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 00:43 UTC3d ago | 0 | – | running | 0 |
| Sat 10 Oct, 11:06 UTC4d ago | 0 | – | 0.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 547/600 | ▼−16−2.8% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 342 on average | 426/450 | ▼−50−10.6% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 333 on average | 199/225 | ▼−56−22.0% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 323 on average | 398/400 | ▼−42−9.6% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average | 47/250 | ▼−23−32.9% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 274 on average | 348/425 | ▲+22+6.7% |
Quick answers
from the figures on this pageMap and Rules
How is combatland configured in terms of rules and settings?
No gather rate appears in the name of combatland. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
Which map is played on combatland?
A procedural map runs on combatland, created by the game.
Activity
What position does combatland hold in the server rankings?
In the top 72% of all ranked servers, combatland is #15,909 on player hours over the last seven days.
How many players does combatland have?
Right now, combatland is offline; the last sighting was 3 days 15 hours ago. Average players over the last seven days: 0.
Wipe Cycle
How does combatland handle wipe day?
The average peak across its recent wipes is 0 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.
When does combatland schedule its wipes?
There are too few wipes on record for combatland to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 3 days 15 hours ago the current world was created.
Server Info
What is the server location for combatland?
No region is published by combatland. Rust Analytics reports the location a server claims, not the machine's actual location. 77.183.95.14:28015 is its address.
combatland runs which version of Rust?
The build is Rust network protocol 2635 and build 167528 on Windows, running on combatland. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of combatland?
combatland is down. The last time we saw it was 3 days 15 hours ago. 3 full days have passed with 1% uptime, 1 of 72 hours. 10 October 2026 is when Rust Analytics first saw it.
Tags & Filters
How should you interpret the tags on combatland?
Published by combatland for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): It holds 1 slots; ts8 (Group limit): Team size stays at the game default of 8; v2635 (Protocol): To join, your game needs protocol 2635; cs167528 (Build): Game build: 167528; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does combatland show up in Rust Analytics lists and filters?
On Rust Analytics, combatland matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Connection
How can I connect to combatland?
The console route: start Rust, press F1, enter client.connect 77.183.95.14:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2635,gmrust,cs167528,ts8
Game
gmrust
mp1
ts8
v2635
cs167528
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.