Skip to the page
RUST ANALYTICS
LIVE83,214PLY11,705SRV
QUOTE 77.21.168.254:28615 Offline checked 2d ago

Map probe Unity (local test)

Players · last
0/ 500
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 500
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,161
top 70%
Rank · 7d ago
–
not ranked a week ago
Last wipe
2d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
10 Nov 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Nov11 Nov

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 576 on average640/650−148−18.8%
2Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 565 on average127/250−156−55.1%
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 525 on average581/600−11−1.9%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 458 on average459/475−70−13.2%
5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 447 on average451/480−9−2.0%
6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 400 on average454/550−124−21.5%

Quick answers

from the figures on this page

Rules & Settings

How is Map probe Unity (local test) configured in terms of rules and settings?

The name of Map probe Unity (local test) carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.

What is the current map on Map probe Unity (local test)?

The game generates the procedural map on Map probe Unity (local test).

Activity

What position does Map probe Unity (local test) hold in the server rankings?

In the top 70% of all ranked servers, Map probe Unity (local test) is #16,161 on player hours over the last seven days.

How full is Map probe Unity (local test)?

Right now, Map probe Unity (local test) is offline; the last sighting was 2 days 11 hours ago. Average players over the last seven days: 0.

Wipe Schedule

How often does Map probe Unity (local test) wipe?

No rhythm can be told for Map probe Unity (local test) yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 3 December at 19:00 UTC. Its world now is 2 days 11 hours old.

Server Overview

What is the server location for Map probe Unity (local test)?

There is no region published for Map probe Unity (local test). Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 77.21.168.254:28615.

Map probe Unity (local test) runs which version of Rust?

The version in use at Map probe Unity (local test): Rust network protocol 2636, on macOS. The protocol has to match for you to join, and Steam applies that update.

How reliable is Map probe Unity (local test) and is it currently online?

Offline at this moment: Map probe Unity (local test). Last seen 2 days 11 hours ago. The server stayed up 0% of the time in the last 1 full day. 0 of 24 hours were online. 10 November 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on Map probe Unity (local test)?

These tags are published by Map probe Unity (local test) and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): Capacity: 500 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2636 (Protocol): Your game must run protocol 2636 to connect; cs (Build): No build figure is given; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does Map probe Unity (local test) show up in Rust Analytics lists and filters?

These Rust Analytics lists include Map probe Unity (local test): Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Joining the Server

How can I connect to Map probe Unity (local test)?

The console route: start Rust, press F1, enter client.connect 77.21.168.254:28615. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2636,gmrust,cs,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp500
Max players Capacity: 500 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2636
Protocol Your game must run protocol 2636 to connect.
cs
Build No build figure is given.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.