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RUST ANALYTICS
LIVE83,214PLY11,705SRV
QUOTE 77.21.168.254:49374 Offline checked 4d ago

Ferrite rust-boot (local test)

Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,161
top 70%
Rank · 7d ago
–
not ranked a week ago
Last wipe
4d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
8 Nov 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Nov9 Nov10 Nov11 Nov

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 576 on average640/650−148−18.8%
2Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 565 on average127/250−156−55.1%
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 525 on average581/600−11−1.9%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 458 on average459/475−70−13.2%
5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 447 on average451/480−9−2.0%
6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 400 on average454/550−124−21.5%

Quick answers

from the figures on this page

Server Rules

How is Ferrite rust-boot (local test) configured in terms of rules and settings?

No gather rate appears in the name of Ferrite rust-boot (local test). Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.

Which map is played on Ferrite rust-boot (local test)?

The game generates the procedural map on Ferrite rust-boot (local test).

Player Count

What position does Ferrite rust-boot (local test) hold in the server rankings?

In the top 70% of all ranked servers, Ferrite rust-boot (local test) is #16,161 on player hours over the last seven days.

How many players does Ferrite rust-boot (local test) have?

At present, Ferrite rust-boot (local test) is offline; the last sighting was 4 days 2 hours ago. Average players over the last seven days: 0.

Wipe Frequency

On what cycle does Ferrite rust-boot (local test) wipe?

There are too few wipes on record for Ferrite rust-boot (local test) to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 3 December at 19:00 UTC. 4 days 2 hours ago the current world was created.

Server Details

What is the location of Ferrite rust-boot (local test)?

For Ferrite rust-boot (local test), no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 77.21.168.254:49374.

Ferrite rust-boot (local test) is on which Rust version?

Rust network protocol 2636 on macOS is what Ferrite rust-boot (local test) runs. The protocol has to match for you to join, and Steam applies that update.

How reliable is Ferrite rust-boot (local test) and is it currently online?

Ferrite rust-boot (local test) is down. The last time we saw it was 4 days 2 hours ago. The last 3 full days give 0% uptime, 0 hours on out of 72. 8 November 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on Ferrite rust-boot (local test)?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2636 (Protocol): Protocol 2636: matching game versions are required to join; cs (Build): This server publishes no build number; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent, which Ferrite rust-boot (local test) publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does Ferrite rust-boot (local test) show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature Ferrite rust-boot (local test): Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Connection

What is the process to join Ferrite rust-boot (local test)?

The console route: start Rust, press F1, enter client.connect 77.21.168.254:49374. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2636,gmrust,cs,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Capacity: 10 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2636
Protocol Protocol 2636: matching game versions are required to join.
cs
Build This server publishes no build number.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.