Ferrite rust-boot (local test)
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,161 top 70%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 4d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 8 Nov 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 576 on average | 640/650 | ▼−148−18.8% | |
| 2 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 565 on average | 127/250 | ▼−156−55.1% | |
| 3 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 525 on average | 581/600 | ▼−11−1.9% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 458 on average | 459/475 | ▼−70−13.2% | |
| 5 | Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 447 on average | 451/480 | ▼−9−2.0% | |
| 6 | Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 400 on average | 454/550 | ▼−124−21.5% |
Quick answers
from the figures on this pageServer Rules
How is Ferrite rust-boot (local test) configured in terms of rules and settings?
No gather rate appears in the name of Ferrite rust-boot (local test). Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.
Which map is played on Ferrite rust-boot (local test)?
The game generates the procedural map on Ferrite rust-boot (local test).
Player Count
What position does Ferrite rust-boot (local test) hold in the server rankings?
In the top 70% of all ranked servers, Ferrite rust-boot (local test) is #16,161 on player hours over the last seven days.
How many players does Ferrite rust-boot (local test) have?
At present, Ferrite rust-boot (local test) is offline; the last sighting was 4 days 2 hours ago. Average players over the last seven days: 0.
Wipe Frequency
On what cycle does Ferrite rust-boot (local test) wipe?
There are too few wipes on record for Ferrite rust-boot (local test) to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 3 December at 19:00 UTC. 4 days 2 hours ago the current world was created.
Server Details
What is the location of Ferrite rust-boot (local test)?
For Ferrite rust-boot (local test), no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 77.21.168.254:49374.
Ferrite rust-boot (local test) is on which Rust version?
Rust network protocol 2636 on macOS is what Ferrite rust-boot (local test) runs. The protocol has to match for you to join, and Steam applies that update.
How reliable is Ferrite rust-boot (local test) and is it currently online?
Ferrite rust-boot (local test) is down. The last time we saw it was 4 days 2 hours ago. The last 3 full days give 0% uptime, 0 hours on out of 72. 8 November 2026 is when Rust Analytics first saw it.
Server Tags
How should you interpret the tags on Ferrite rust-boot (local test)?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2636 (Protocol): Protocol 2636: matching game versions are required to join; cs (Build): This server publishes no build number; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent, which Ferrite rust-boot (local test) publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does Ferrite rust-boot (local test) show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature Ferrite rust-boot (local test): Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Connection
What is the process to join Ferrite rust-boot (local test)?
The console route: start Rust, press F1, enter client.connect 77.21.168.254:49374. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2636,gmrust,cs,ts8
Game
gmrust
mp10
ts8
v2636
cs
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.