Ferrite rust-boot (local test)
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,102 top 70%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 6d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 9 Nov 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 579 on average | 648/675 | ▼−146−18.4% | |
| 2 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 567 on average | 213/200 | ▼−143−40.2% | |
| 3 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 527 on average | 580/600 | ▼−12−2.1% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 461 on average | 483/500 | ▼−49−9.3% | |
| 5 | Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 447 on average | 464/480 | ▲+5+1.1% | |
| 6 | Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 401 on average | 460/525 | ▼−109−19.1% |
Quick answers
from the figures on this pageServer Rules
How is Ferrite rust-boot (local test) configured in terms of rules and settings?
No gather rate is given in the name of Ferrite rust-boot (local test). Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on Ferrite rust-boot (local test)?
A procedural map runs on Ferrite rust-boot (local test), created by the game.
Player Count
What position does Ferrite rust-boot (local test) hold in the server rankings?
In the top 70% of all ranked servers, Ferrite rust-boot (local test) is #16,102 on player hours over the last seven days.
How full is Ferrite rust-boot (local test)?
At present, Ferrite rust-boot (local test) is offline; the last sighting was 3 days 14 hours ago. Average players over the last seven days: 0.
Wipe Cycle
How often does Ferrite rust-boot (local test) wipe?
There are too few wipes on record for Ferrite rust-boot (local test) to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 3 December at 19:00 UTC. Its world now is 6 days 21 hours old.
Server Details
What is the server location for Ferrite rust-boot (local test)?
For Ferrite rust-boot (local test), no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 77.21.168.254:51000.
Ferrite rust-boot (local test) is on which Rust version?
Rust network protocol 2636 on macOS is what Ferrite rust-boot (local test) runs. The protocol has to match for you to join, and Steam applies that update.
How reliable is Ferrite rust-boot (local test) and is it currently online?
Offline at this moment: Ferrite rust-boot (local test). Last seen 3 days 14 hours ago. 2 full days have passed with 0% uptime, 0 of 48 hours. First sighting by Rust Analytics: 9 November 2026.
Tags and Rankings
How should you interpret the tags on Ferrite rust-boot (local test)?
Published by Ferrite rust-boot (local test) for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): It holds 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2636 (Protocol): Protocol 2636: matching game versions are required to join; cs (Build): This server publishes no build number; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set. The top of this page and the tags both show its players now, its queue and when its world was made.
Ferrite rust-boot (local test) appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature Ferrite rust-boot (local test): Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Joining the Server
What is the process to join Ferrite rust-boot (local test)?
Type client.connect 77.21.168.254:51000 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2636,gmrust,cs,ts8
Game
gmrust
mp10
ts8
v2636
cs
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.