Ferrite rust-boot (local test)
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,102 top 70%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 2d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 10 Nov 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 579 on average | 648/675 | ▼−146−18.4% | |
| 2 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 567 on average | 213/200 | ▼−143−40.2% | |
| 3 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 527 on average | 580/600 | ▼−12−2.1% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 461 on average | 483/500 | ▼−49−9.3% | |
| 5 | Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 447 on average | 464/480 | ▲+5+1.1% | |
| 6 | Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 401 on average | 460/525 | ▼−109−19.1% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on Ferrite rust-boot (local test)?
The name of Ferrite rust-boot (local test) carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on Ferrite rust-boot (local test)?
Ferrite rust-boot (local test) uses a procedural map, which the game generates.
Player Count
Where does Ferrite rust-boot (local test) sit in the rankings?
For the last seven days, Ferrite rust-boot (local test) holds rank #16,102 on player hours, in the top 70% of all ranked servers.
How full is Ferrite rust-boot (local test)?
At present, Ferrite rust-boot (local test) is offline; the last sighting was 2 days 12 hours ago. Average players over the last seven days: 0.
Wipe Frequency
On what cycle does Ferrite rust-boot (local test) wipe?
There are too few wipes on record for Ferrite rust-boot (local test) to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 3 December at 19:00 UTC. 2 days 12 hours ago the current world was created.
Server Details
What is the server location for Ferrite rust-boot (local test)?
There is no region published for Ferrite rust-boot (local test). Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 77.21.168.254:59085.
Ferrite rust-boot (local test) runs which version of Rust?
Rust network protocol 2636 on macOS is what Ferrite rust-boot (local test) runs. Joining requires the same protocol on your game, which Steam updates.
Is Ferrite rust-boot (local test) up, and how consistent is its uptime?
No response from Ferrite rust-boot (local test). It was last seen 2 days 12 hours ago. Availability of 0% over the last 1 full day: it was online for 0 of 24 hours. The earliest Rust Analytics saw it was 10 November 2026.
Server Tags
How should you interpret the tags on Ferrite rust-boot (local test)?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; ts8 (Group limit): At the game default, teams hold up to 8; v2636 (Protocol): To join, your game needs protocol 2636; cs (Build): This server publishes no build number; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set, which Ferrite rust-boot (local test) publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does Ferrite rust-boot (local test) show up in Rust Analytics lists and filters?
On Rust Analytics, Ferrite rust-boot (local test) matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
How to Join
What steps do I take to join Ferrite rust-boot (local test)?
The console route: start Rust, press F1, enter client.connect 77.21.168.254:59085. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2636,gmrust,cs,ts8
Game
gmrust
mp10
ts8
v2636
cs
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.