Ferrite rust-boot (local test)
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,161 top 70%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 3d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 8 Nov 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 576 on average | 640/650 | ▼−148−18.8% | |
| 2 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 565 on average | 127/250 | ▼−156−55.1% | |
| 3 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 525 on average | 581/600 | ▼−11−1.9% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 458 on average | 459/475 | ▼−70−13.2% | |
| 5 | Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 447 on average | 451/480 | ▼−9−2.0% | |
| 6 | Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 400 on average | 454/550 | ▼−124−21.5% |
Quick answers
from the figures on this pageServer Rules
How is Ferrite rust-boot (local test) configured in terms of rules and settings?
No gather rate appears in the name of Ferrite rust-boot (local test). The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC is not active.
Which map is played on Ferrite rust-boot (local test)?
Ferrite rust-boot (local test) uses a procedural map, which the game generates.
Player Count
What position does Ferrite rust-boot (local test) hold in the server rankings?
In the top 70% of all ranked servers, Ferrite rust-boot (local test) is #16,161 on player hours over the last seven days.
What is the population on Ferrite rust-boot (local test)?
Right now, Ferrite rust-boot (local test) is offline; the last sighting was 3 days 16 hours ago. Average players over the last seven days: 0.
Wipe Cycle
On what cycle does Ferrite rust-boot (local test) wipe?
The record holds too few of Ferrite rust-boot (local test)'s wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 3 December at 19:00 UTC. This world has been running for 3 days 16 hours.
Server Overview
Where can Ferrite rust-boot (local test) be found?
For Ferrite rust-boot (local test), no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 77.21.168.254:64207.
Ferrite rust-boot (local test) runs which version of Rust?
The build is Rust network protocol 2636 on macOS, running on Ferrite rust-boot (local test). The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of Ferrite rust-boot (local test)?
No response from Ferrite rust-boot (local test). It was last seen 3 days 16 hours ago. 3 full days have passed with 0% uptime, 0 of 72 hours. First sighting by Rust Analytics: 8 November 2026.
Tags and Rankings
How should you interpret the tags on Ferrite rust-boot (local test)?
These tags are published by Ferrite rust-boot (local test) and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Team size stays at the game default of 8; v2636 (Protocol): To join, your game needs protocol 2636; cs (Build): This server publishes no build number; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set. The top of this page and the tags both show its players now, its queue and when its world was made.
Ferrite rust-boot (local test) appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature Ferrite rust-boot (local test): Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Connection
What is the process to join Ferrite rust-boot (local test)?
The console route: start Rust, press F1, enter client.connect 77.21.168.254:64207. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2636,gmrust,cs,ts8
Game
gmrust
mp10
ts8
v2636
cs
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.