rustDev
Key statistics
the figures behind the quote- Players now
- 0/ ? slots not published
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,161 top 70%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 6d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 11 Nov 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | STEEL RUST /ДЛЯ НОВИЧКОВ /EU Main 11.11EU · groups of 24+ · monthly · 138 on average | 53/100 | ▼−403−88.4% | |
| 2 | 666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 11.11EU · groups of 16+ · monthly · 137 on average | 51/750 | ▼−243−82.7% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 11.11EU · groups of 8+ · weekly · 127 on average | 133/100 | ▲+6+4.3% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 11.11EU · groups of 16+ · monthly · 124 on average | 210/1000 | ▼−81−27.8% | |
| 5 | ShockRust | Blue | NoLimitno group limit · 121 on average | 165/400 | ▼−40−19.3% | |
| 6 | Московская Классика для НовичковEU · groups of 8+ · weekly · 120 on average | 139/300 | ▲+15+11.8% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on rustDev?
No gather rate is given in the name of rustDev. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on rustDev?
A procedural map runs on rustDev, created by the game.
Player Count
Where does rustDev sit in the rankings?
For the last seven days, rustDev holds rank #16,161 on player hours, in the top 70% of all ranked servers.
How full is rustDev?
Right now, rustDev is offline; the last sighting was 31 hours ago. Average players over the last seven days: 0.
Wipe Cycle
When does rustDev schedule its wipes?
The record holds too few of rustDev's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 3 December at 19:00 UTC. This world has been running for 6 days 12 hours.
Server Info
What is the server location for rustDev?
For rustDev, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 77.223.18.97:28015 is its address.
What Rust version is rustDev running?
Rust network protocol 2636 and build 170460 on Linux is what rustDev runs. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is rustDev and is it currently online?
Offline at this moment: rustDev. Last seen 31 hours ago. 11 November 2026 is when Rust Analytics first saw it.
Server Tags
What is the meaning of the tags on rustDev?
These tags are published by rustDev and read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp0 (Max players): It holds 0 slots; ts8 (Group limit): Team size stays at the game default of 8; v2636 (Protocol): Protocol 2636: matching game versions are required to join; cs170460 (Build): Build 170460; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play. The top of this page and the tags both show its players now, its queue and when its world was made.
rustDev appears in which of the lists and filters on Rust Analytics?
These Rust Analytics lists include rustDev: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Joining the Server
How can I connect to rustDev?
Type client.connect 77.223.18.97:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp0,ptrak,$r?,v2636,gmvanilla,cs170460,ts8,^o^z
Game
gmvanilla
mp0
ts8
v2636
cs170460
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.