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RUST ANALYTICS
LIVE37,909PLY11,455SRV
QUOTE 77.247.224.46:28015 Offline checked 12d ago

Dmytro Staging Test Server

Players · last
1/ 10
n/a24h
10% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 10
10% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,967
top 59%
Rank · 7d ago
#7,625
6342 places down
Last wipe
12d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Custom Map
First seen
24 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep27 Sep30 Sep2 Oct5 Oct8 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 13:25 UTC12d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 407 on average270/250−6−2.2%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 355 on average156/200+13+9.4%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 337 on average218/250+12+5.8%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 333 on average149/200−18−10.6%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average22/250−14−39.0%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average115/150−20−14.7%

Quick answers

from the figures on this page

Server Rules

How is Dmytro Staging Test Server configured in terms of rules and settings?

The name of Dmytro Staging Test Server carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched off.

Player Count

What is the rank of Dmytro Staging Test Server?

In the top 59% of all ranked servers, Dmytro Staging Test Server is #13,967 on player hours over the last seven days.

How full is Dmytro Staging Test Server?

Right now, Dmytro Staging Test Server is offline; the last sighting was 12 days 14 hours ago.

Wipe Cycle

How does Dmytro Staging Test Server handle wipe day?

An average of 1 players marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd reached its peak.

On what cycle does Dmytro Staging Test Server wipe?

The record holds too few of Dmytro Staging Test Server's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 12 days 17 hours.

Server Details

Where can Dmytro Staging Test Server be found?

For Dmytro Staging Test Server, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 77.247.224.46:28015 is its address.

What Rust version is Dmytro Staging Test Server running?

Rust network protocol 2634 and build 165921 on Windows is what Dmytro Staging Test Server runs. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of Dmytro Staging Test Server?

Offline at this moment: Dmytro Staging Test Server. Last seen 12 days 14 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 24 September 2026.

Tags and Rankings

How should you interpret the tags on Dmytro Staging Test Server?

Published by Dmytro Staging Test Server for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs165921 (Build): It runs build 165921; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does Dmytro Staging Test Server show up in Rust Analytics lists and filters?

On Rust Analytics, Dmytro Staging Test Server matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What is the process to join Dmytro Staging Test Server?

The console route: start Rust, press F1, enter client.connect 77.247.224.46:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs165921,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Slot count: 10.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs165921
Build It runs build 165921.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.