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RUST ANALYTICS
LIVE74,928PLY11,651SRV
QUOTE 77.37.164.58:28015 Online checked 14m ago

RUST Classic server #1 [RU]

biweekly wipes vanilla
Players · last
0/ 100
+024h
0% full
Day range 0 1
7-day avg 1 peak 6
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
+0
no reading a day ago
7-day average
1
peak 6
Rank
#2,958
top 13%
Rank · 7d ago
#2,789
169 places down
Last wipe
12d ago
biweekly schedule
Next wipe
1d 2h
Thu 15 Oct, 17:17 UTC
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
208
player hours, last seven days
Map
4506
Procedural Map · seed 44995289
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0246815:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC. Busiest hour of the two days: 6 players.

Server performance

05010015020015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 13% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeThursday 15 October, 17:17 UTCin 1d 2h

Its biweekly schedule tag · low confidence

usual gap
14.3 days
between real wipes
wipe-day peak
5
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

Coming wipes

  1. 1d 2hThu 15 Oct, 17:17 UTC
  2. 15d 2hThu 29 Oct, 17:17 UTC
  3. 22d 4hThu 5 Nov, 19:00 UTCFW
  4. 29d 2hThu 12 Nov, 17:17 UTC
  5. 43d 2hThu 26 Nov, 17:17 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:17 UTC FW12d ago 5 – running 1
Thu 17 Sep, 10:16 UTC27d ago 5 held half 14.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 188 on average145/200−27−15.9%
2Rustoria.co - EU MediumEU · groups of 12+ · biweekly · 90 on average66/200−11−14.0%
3Rustafied.com - EU Medium - SmallEU · groups of 16+ · biweekly · 35 on average18/100−18−50.6%
4РОССИЯ #2 | КЛАССИКА | ДЛЯ НОВИЧКОВEU · groups of 8+ · biweekly · 25 on average13/200−9−41.4%
5Reddit.com/r/PlayRust - EU BiweeklyEU · groups of 12+ · biweekly · 24 on average19/300−2−8.8%
6Rusty Moose |EU Biweekly|EU · groups of 12+ · biweekly · 24 on average38/200+21+118.2%

Quick answers

from the figures on this page

Server Rules

How is RUST Classic server #1 [RU] configured in terms of rules and settings?

The name of RUST Classic server #1 [RU] carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. Its self-description is vanilla: facepunch's build, untouched: no rate changes, no kits, no rule changes. VAC, Valve's anti-cheat, is enabled.

What is the current map on RUST Classic server #1 [RU]?

RUST Classic server #1 [RU] uses a procedural map of size 4,506 with seed 44995289, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Population

Where does RUST Classic server #1 [RU] sit in the rankings?

In the top 13% of all ranked servers, RUST Classic server #1 [RU] is #2,958 on player hours over the last seven days.

How many players does RUST Classic server #1 [RU] have?

0 of 100 slots on RUST Classic server #1 [RU] are filled at the moment. The mean over the last seven days is 1 players, reaching 6 at its highest. At 17:00 UTC in the last 48 hours, it averaged 6 players, the busiest hour.

Wipe Frequency

What happens on wipe day at RUST Classic server #1 [RU]?

An average of 5 players marked the busiest point of its recent wipes. 2 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

When does RUST Classic server #1 [RU] schedule its wipes?

The prediction follows the tag because too few of RUST Classic server #1 [RU]'s wipes are on record to confirm its schedule. The date of its next wipe is Thursday 15 October at 17:17 UTC. Its world now is 12 days 20 hours old. A fortnightly wipe is published in its tags.

Server Info

What is the server location for RUST Classic server #1 [RU]?

Its name points to Europe, but RUST Classic server #1 [RU] publishes no region tag. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 77.37.164.58:28015.

How is the performance on RUST Classic server #1 [RU]?

Average server fps for the last 48 hours is 145; the floor was 110. 120,684 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 3,678 MB. A climbing entity count plus low fps is the lag players report.

What Rust version is RUST Classic server #1 [RU] running?

The build is Rust network protocol 2634 and build 167781 on Linux, running on RUST Classic server #1 [RU]. Joining requires the same protocol on your game, which Steam updates.

How reliable is RUST Classic server #1 [RU] and is it currently online?

RUST Classic server #1 [RU] is up. It is taking players now. Its own uptime figure dates the last restart to roughly 26 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Server Tags

What is the meaning of the tags on RUST Classic server #1 [RU]?

Published by RUST Classic server #1 [RU] for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): It holds 100 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): It runs build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^b (Biweekly): One wipe every fortnight; ^v (Vanilla): Facepunch's build, untouched: no rate changes, no kits, no rule changes. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does RUST Classic server #1 [RU] show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature RUST Classic server #1 [RU]: Rust servers: Europe, Rust community servers and Vanilla Rust servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Connection

What steps do I take to join RUST Classic server #1 [RU]?

The console route: start Rust, press F1, enter client.connect 77.37.164.58:28015. The page's Launch Rust button opens Rust through Steam and connects you instead. You can visit its website at https://rustclassic.ru/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^b,^v,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players It holds 100 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build It runs build 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Wipe schedule

^b
Biweekly One wipe every fortnight.

Difficulty

^v
Vanilla Facepunch's build, untouched: no rate changes, no kits, no rule changes.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.