RUST Classic server #1 [RU]
Key statistics
the figures behind the quote- Players now
- 0/ 100 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 1 peak 6
- Rank
- #2,958 top 13%
- Rank · 7d ago
- #2,789 ▼169 places down
- Last wipe
- 12d ago biweekly schedule
- Next wipe
- 1d 2h Thu 15 Oct, 17:17 UTC
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 208 player hours, last seven days
- Map
- 4506 Procedural Map · seed 44995289
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 6 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 13% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tag- usual gap
- 14.3 days between real wipes
- wipe-day peak
- 5 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
Coming wipes
- 1d 2hThu 15 Oct, 17:17 UTC
- 15d 2hThu 29 Oct, 17:17 UTC
- 22d 4hThu 5 Nov, 19:00 UTCFW
- 29d 2hThu 12 Nov, 17:17 UTC
- 43d 2hThu 26 Nov, 17:17 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:17 UTC FW12d ago | 5 | – | running | 1 |
| Thu 17 Sep, 10:16 UTC27d ago | 5 | held half | 14.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 188 on average | 145/200 | ▼−27−15.9% | |
| 2 | Rustoria.co - EU MediumEU · groups of 12+ · biweekly · 90 on average | 66/200 | ▼−11−14.0% | |
| 3 | Rustafied.com - EU Medium - SmallEU · groups of 16+ · biweekly · 35 on average | 18/100 | ▼−18−50.6% | |
| 4 | РОССИЯ #2 | КЛАССИКА | ДЛЯ НОВИЧКОВEU · groups of 8+ · biweekly · 25 on average | 13/200 | ▼−9−41.4% | |
| 5 | Reddit.com/r/PlayRust - EU BiweeklyEU · groups of 12+ · biweekly · 24 on average | 19/300 | ▼−2−8.8% | |
| 6 | Rusty Moose |EU Biweekly|EU · groups of 12+ · biweekly · 24 on average | 38/200 | ▲+21+118.2% |
Quick answers
from the figures on this pageServer Rules
How is RUST Classic server #1 [RU] configured in terms of rules and settings?
The name of RUST Classic server #1 [RU] carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. Its self-description is vanilla: facepunch's build, untouched: no rate changes, no kits, no rule changes. VAC, Valve's anti-cheat, is enabled.
What is the current map on RUST Classic server #1 [RU]?
RUST Classic server #1 [RU] uses a procedural map of size 4,506 with seed 44995289, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.
Population
Where does RUST Classic server #1 [RU] sit in the rankings?
In the top 13% of all ranked servers, RUST Classic server #1 [RU] is #2,958 on player hours over the last seven days.
How many players does RUST Classic server #1 [RU] have?
0 of 100 slots on RUST Classic server #1 [RU] are filled at the moment. The mean over the last seven days is 1 players, reaching 6 at its highest. At 17:00 UTC in the last 48 hours, it averaged 6 players, the busiest hour.
Wipe Frequency
What happens on wipe day at RUST Classic server #1 [RU]?
An average of 5 players marked the busiest point of its recent wipes. 2 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.
When does RUST Classic server #1 [RU] schedule its wipes?
The prediction follows the tag because too few of RUST Classic server #1 [RU]'s wipes are on record to confirm its schedule. The date of its next wipe is Thursday 15 October at 17:17 UTC. Its world now is 12 days 20 hours old. A fortnightly wipe is published in its tags.
Server Info
What is the server location for RUST Classic server #1 [RU]?
Its name points to Europe, but RUST Classic server #1 [RU] publishes no region tag. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 77.37.164.58:28015.
How is the performance on RUST Classic server #1 [RU]?
Average server fps for the last 48 hours is 145; the floor was 110. 120,684 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 3,678 MB. A climbing entity count plus low fps is the lag players report.
What Rust version is RUST Classic server #1 [RU] running?
The build is Rust network protocol 2634 and build 167781 on Linux, running on RUST Classic server #1 [RU]. Joining requires the same protocol on your game, which Steam updates.
How reliable is RUST Classic server #1 [RU] and is it currently online?
RUST Classic server #1 [RU] is up. It is taking players now. Its own uptime figure dates the last restart to roughly 26 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.
Server Tags
What is the meaning of the tags on RUST Classic server #1 [RU]?
Published by RUST Classic server #1 [RU] for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): It holds 100 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): It runs build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^b (Biweekly): One wipe every fortnight; ^v (Vanilla): Facepunch's build, untouched: no rate changes, no kits, no rule changes. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does RUST Classic server #1 [RU] show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature RUST Classic server #1 [RU]: Rust servers: Europe, Rust community servers and Vanilla Rust servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Connection
What steps do I take to join RUST Classic server #1 [RU]?
The console route: start Rust, press F1, enter client.connect 77.37.164.58:28015. The page's Launch Rust button opens Rust through Steam and connects you instead. You can visit its website at https://rustclassic.ru/.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,^b,^v,gmrust,cs167781,ts8
Game
gmrust
mp100
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^b
Difficulty
^v
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.