testbuild
Key statistics
the figures behind the quote- Players now
- 0/ 15 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,557 top 70%
- Rank · 7d ago
- #15,266 ▼291 places down
- Last wipe
- 18d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 25 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 5 Nov, 19:00 UTC FW6d ago | – | – | running | – |
| Sun 25 Oct, 12:16 UTC18d ago | 0 | – | – | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | STEEL RUST /ДЛЯ НОВИЧКОВ /EU Main 11.11EU · groups of 24+ · monthly · 140 on average | 54/100 | ▼−373−87.4% | |
| 2 | 666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 11.11EU · groups of 16+ · monthly · 136 on average | 49/750 | ▼−224−82.0% | |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 11.11EU · groups of 16+ · monthly · 129 on average | 199/1000 | ▼−126−38.8% | |
| 4 | МИНИ-КАРТА 2Х | STORM | FPS+ 11.11EU · groups of 8+ · weekly · 127 on average | 132/100 | ▲+3+2.4% | |
| 5 | ShockRust | Blue | NoLimitno group limit · 121 on average | 145/400 | ▼−49−25.4% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 12.11EU · groups of 16+ · monthly · 118 on average | 367/1000 | ▲+317+640.2% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on testbuild?
The name of testbuild carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on testbuild?
The game generates the procedural map on testbuild.
Activity
What is the rank of testbuild?
For the last seven days, testbuild holds rank #15,557 on player hours, in the top 70% of all ranked servers.
How many players does testbuild have?
Right now, testbuild is offline; the last sighting was 18 days 3 hours ago.
Wipe Cycle
What can you expect on wipe day for testbuild?
The average peak across its recent wipes is 0 players. 0 hours after the latest wipe, the crowd reached its peak.
On what cycle does testbuild wipe?
The record holds too few of testbuild's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 3 December at 19:00 UTC. This world has been running for 18 days 3 hours.
Server Overview
Where can testbuild be found?
For testbuild, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 77.50.255.146:28015.
What Rust version is testbuild running?
The build is Rust network protocol 2635 and build 168909 on Windows, running on testbuild. The protocol has to match for you to join, and Steam applies that update.
How reliable is testbuild and is it currently online?
testbuild is down. The last time we saw it was 18 days 3 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 25 October 2026 is when Rust Analytics first saw it.
Tags & Filters
How should you interpret the tags on testbuild?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp15 (Max players): Capacity: 15 slots; ts8 (Group limit): Team size stays at the game default of 8; v2635 (Protocol): To join, your game needs protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded listing applies: plugins or settings change play, which testbuild publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does testbuild show up in Rust Analytics lists and filters?
These Rust Analytics lists include testbuild: Modded Rust servers and Rust build and creative servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Joining the Server
How can I connect to testbuild?
Type client.connect 77.50.255.146:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp15,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp15
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.