Jeffrey test server
Key statistics
the figures behind the quote- Players now
- 1/ 4 25% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 1 peak 1
- Rank
- #12,531 top 56%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 5d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 2 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 8 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 412 on average | 514/600 | ▲+3+0.6% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 364 on average | 456/525 | ▲+28+6.6% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 348 on average | 279/300 | ▼−64−18.6% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 339 on average | 426/475 | ▼−14−3.2% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 301 on average | 69/250 | ▼−56−44.7% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 285 on average | 352/400 | ▼−24−6.4% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on Jeffrey test server?
The name of Jeffrey test server carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on Jeffrey test server?
A procedural map runs on Jeffrey test server, created by the game.
Population
Where does Jeffrey test server sit in the rankings?
For the last seven days, Jeffrey test server holds rank #12,531 on player hours, in the top 56% of all ranked servers.
How many players does Jeffrey test server have?
At present, Jeffrey test server is offline; the last sighting was 5 days 10 hours ago. The seven-day average is 1 players, with a peak of 1.
Wipe Frequency
How often does Jeffrey test server wipe?
No rhythm can be told for Jeffrey test server yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 5 days 11 hours old.
Server Details
What is the location of Jeffrey test server?
For Jeffrey test server, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 77.63.122.49:28015.
Jeffrey test server is on which Rust version?
The version in use at Jeffrey test server: Rust network protocol 2634 and build 167058, on Windows. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of Jeffrey test server?
Jeffrey test server is down. The last time we saw it was 5 days 10 hours ago. 0% is its uptime for the last 4 full days, 0 of 96 hours. The earliest Rust Analytics saw it was 8 October 2026.
Server Tags
What is the meaning of the tags on Jeffrey test server?
Published by Jeffrey test server for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp4 (Max players): It holds 4 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167058 (Build): It runs build 167058; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature Jeffrey test server?
These Rust Analytics lists include Jeffrey test server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Joining the Server
How can I connect to Jeffrey test server?
Type client.connect 77.63.122.49:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp4,ptrak,$r?,v2634,gmrust,cs167058,ts8
Game
gmrust
mp4
ts8
v2634
cs167058
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.