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RUST ANALYTICS
LIVE90,318PLY11,785SRV
QUOTE 77.63.122.49:28015 Offline checked 5d ago

Jeffrey test server

Players · last
1/ 4
n/a24h
25% full
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 4
25% full
Change · 24h
n/a
no reading a day ago
7-day average
1
peak 1
Rank
#12,531
top 56%
Rank · 7d ago
–
not ranked a week ago
Last wipe
5d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
2
player hours, last seven days
Map
–
Procedural Map
First seen
8 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct10 Oct11 Oct12 Oct13 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 412 on average514/600+3+0.6%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 364 on average456/525+28+6.6%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 348 on average279/300−64−18.6%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 339 on average426/475−14−3.2%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 301 on average69/250−56−44.7%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 285 on average352/400−24−6.4%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on Jeffrey test server?

The name of Jeffrey test server carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on Jeffrey test server?

A procedural map runs on Jeffrey test server, created by the game.

Population

Where does Jeffrey test server sit in the rankings?

For the last seven days, Jeffrey test server holds rank #12,531 on player hours, in the top 56% of all ranked servers.

How many players does Jeffrey test server have?

At present, Jeffrey test server is offline; the last sighting was 5 days 10 hours ago. The seven-day average is 1 players, with a peak of 1.

Wipe Frequency

How often does Jeffrey test server wipe?

No rhythm can be told for Jeffrey test server yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 5 days 11 hours old.

Server Details

What is the location of Jeffrey test server?

For Jeffrey test server, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 77.63.122.49:28015.

Jeffrey test server is on which Rust version?

The version in use at Jeffrey test server: Rust network protocol 2634 and build 167058, on Windows. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of Jeffrey test server?

Jeffrey test server is down. The last time we saw it was 5 days 10 hours ago. 0% is its uptime for the last 4 full days, 0 of 96 hours. The earliest Rust Analytics saw it was 8 October 2026.

Server Tags

What is the meaning of the tags on Jeffrey test server?

Published by Jeffrey test server for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp4 (Max players): It holds 4 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167058 (Build): It runs build 167058; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature Jeffrey test server?

These Rust Analytics lists include Jeffrey test server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Joining the Server

How can I connect to Jeffrey test server?

Type client.connect 77.63.122.49:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp4
Max players It holds 4 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167058
Build It runs build 167058.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.